gpu_thread: Move to bounded queue
This commit is contained in:
parent
114a4562ed
commit
4dd6bcd206
3 changed files with 185 additions and 4 deletions
|
@ -10,7 +10,7 @@
|
|||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "common/bounded_threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
@ -96,9 +96,9 @@ struct CommandDataContainer {
|
|||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
CommandQueue queue{512}; // size must be 2^n
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
std::condition_variable_any cv;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue