android: Input mapping
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83 changed files with 5707 additions and 990 deletions
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@ -1285,9 +1285,7 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV
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};
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// Send vibrations to Android's input overlay
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if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) {
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output_devices[4]->SetVibration(status);
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}
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output_devices[4]->SetVibration(status);
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return output_devices[index]->SetVibration(status) == Common::Input::DriverResult::Success;
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}
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