ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.

This commit is contained in:
Emmanuel Gil Peyrot 2015-08-11 22:32:39 +01:00
parent df25b047f8
commit 5115d0177e
8 changed files with 356 additions and 346 deletions

View file

@ -18,6 +18,7 @@
#include "common/assert.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/math_util.h"
#include "common/vector_math.h"
@ -233,7 +234,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
dvle.main_offset_words = main_offset;
dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
dvle.output_register_table_size = static_cast<uint32_t>(output_info_table.size());
dvle.output_register_table_size = static_cast<u32>(output_info_table.size());
QueueForWriting((u8*)output_info_table.data(), static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
// TODO: Create a label table for "main"