patch_manager: Do not apply LayeredFS mods when dumping
We should not apply any mods when dumping a game's RomFS.
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3 changed files with 8 additions and 4 deletions
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@ -407,7 +407,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
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}
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VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
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VirtualFile update_raw) const {
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VirtualFile update_raw, bool apply_layeredfs) const {
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const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
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title_id, static_cast<u8>(type));
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@ -447,7 +447,9 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
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}
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// LayeredFS
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ApplyLayeredFS(romfs, title_id, type, fs_controller);
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if (apply_layeredfs) {
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ApplyLayeredFS(romfs, title_id, type, fs_controller);
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}
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return romfs;
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}
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@ -64,7 +64,8 @@ public:
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// - LayeredFS
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[[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
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ContentRecordType type = ContentRecordType::Program,
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VirtualFile update_raw = nullptr) const;
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VirtualFile update_raw = nullptr,
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bool apply_layeredfs = true) const;
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// Returns a vector of pairs between patch names and patch versions.
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// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
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