input_common: Use DriverResult on all engines

This commit is contained in:
german77 2022-12-26 11:11:01 -06:00 committed by Narr the Reg
parent e1a3bda4d9
commit 527dad7097
17 changed files with 100 additions and 104 deletions

View file

@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
Common::Input::VibrationError GCAdapter::SetVibration(
Common::Input::DriverResult GCAdapter::SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
@ -333,9 +333,9 @@ Common::Input::VibrationError GCAdapter::SetVibration(
pads[identifier.port].rumble_amplitude = processed_amplitude;
if (!rumble_enabled) {
return Common::Input::VibrationError::Disabled;
return Common::Input::DriverResult::Disabled;
}
return Common::Input::VibrationError::None;
return Common::Input::DriverResult::Success;
}
bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {