input_common: Use DriverResult on all engines

This commit is contained in:
german77 2022-12-26 11:11:01 -06:00 committed by Narr the Reg
parent e1a3bda4d9
commit 527dad7097
17 changed files with 100 additions and 104 deletions

View file

@ -545,7 +545,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
return devices;
}
Common::Input::VibrationError SDLDriver::SetVibration(
Common::Input::DriverResult SDLDriver::SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
@ -579,7 +579,7 @@ Common::Input::VibrationError SDLDriver::SetVibration(
.vibration = new_vibration,
});
return Common::Input::VibrationError::None;
return Common::Input::DriverResult::Success;
}
bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {