shader_recompiler: Rename backend emit_context files
This commit is contained in:
parent
fae07919af
commit
5286a7bc4c
7 changed files with 6 additions and 6 deletions
335
src/shader_recompiler/backend/spirv/spirv_emit_context.h
Normal file
335
src/shader_recompiler/backend/spirv/spirv_emit_context.h
Normal file
|
@ -0,0 +1,335 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string_view>
|
||||
|
||||
#include <sirit/sirit.h>
|
||||
|
||||
#include "shader_recompiler/backend/bindings.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
using Sirit::Id;
|
||||
|
||||
class VectorTypes {
|
||||
public:
|
||||
void Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name);
|
||||
|
||||
[[nodiscard]] Id operator[](size_t size) const noexcept {
|
||||
return defs[size - 1];
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<Id, 4> defs{};
|
||||
};
|
||||
|
||||
struct TextureDefinition {
|
||||
Id id;
|
||||
Id sampled_type;
|
||||
Id pointer_type;
|
||||
Id image_type;
|
||||
u32 count;
|
||||
};
|
||||
|
||||
struct TextureBufferDefinition {
|
||||
Id id;
|
||||
u32 count;
|
||||
};
|
||||
|
||||
struct ImageBufferDefinition {
|
||||
Id id;
|
||||
Id image_type;
|
||||
u32 count;
|
||||
};
|
||||
|
||||
struct ImageDefinition {
|
||||
Id id;
|
||||
Id image_type;
|
||||
u32 count;
|
||||
};
|
||||
|
||||
struct UniformDefinitions {
|
||||
Id U8{};
|
||||
Id S8{};
|
||||
Id U16{};
|
||||
Id S16{};
|
||||
Id U32{};
|
||||
Id F32{};
|
||||
Id U32x2{};
|
||||
Id U32x4{};
|
||||
};
|
||||
|
||||
struct StorageTypeDefinition {
|
||||
Id array{};
|
||||
Id element{};
|
||||
};
|
||||
|
||||
struct StorageTypeDefinitions {
|
||||
StorageTypeDefinition U8{};
|
||||
StorageTypeDefinition S8{};
|
||||
StorageTypeDefinition U16{};
|
||||
StorageTypeDefinition S16{};
|
||||
StorageTypeDefinition U32{};
|
||||
StorageTypeDefinition U64{};
|
||||
StorageTypeDefinition F32{};
|
||||
StorageTypeDefinition U32x2{};
|
||||
StorageTypeDefinition U32x4{};
|
||||
};
|
||||
|
||||
struct StorageDefinitions {
|
||||
Id U8{};
|
||||
Id S8{};
|
||||
Id U16{};
|
||||
Id S16{};
|
||||
Id U32{};
|
||||
Id F32{};
|
||||
Id U64{};
|
||||
Id U32x2{};
|
||||
Id U32x4{};
|
||||
};
|
||||
|
||||
struct GenericElementInfo {
|
||||
Id id{};
|
||||
u32 first_element{};
|
||||
u32 num_components{};
|
||||
};
|
||||
|
||||
class EmitContext final : public Sirit::Module {
|
||||
public:
|
||||
explicit EmitContext(const Profile& profile, const RuntimeInfo& runtime_info,
|
||||
IR::Program& program, Bindings& binding);
|
||||
~EmitContext();
|
||||
|
||||
[[nodiscard]] Id Def(const IR::Value& value);
|
||||
|
||||
[[nodiscard]] Id BitOffset8(const IR::Value& offset);
|
||||
[[nodiscard]] Id BitOffset16(const IR::Value& offset);
|
||||
|
||||
Id InputLegacyAttribute(IR::Attribute attribute);
|
||||
Id OutputLegacyAttribute(IR::Attribute attribute);
|
||||
|
||||
Id Const(u32 value) {
|
||||
return Constant(U32[1], value);
|
||||
}
|
||||
|
||||
Id Const(u32 element_1, u32 element_2) {
|
||||
return ConstantComposite(U32[2], Const(element_1), Const(element_2));
|
||||
}
|
||||
|
||||
Id Const(u32 element_1, u32 element_2, u32 element_3) {
|
||||
return ConstantComposite(U32[3], Const(element_1), Const(element_2), Const(element_3));
|
||||
}
|
||||
|
||||
Id Const(u32 element_1, u32 element_2, u32 element_3, u32 element_4) {
|
||||
return ConstantComposite(U32[4], Const(element_1), Const(element_2), Const(element_3),
|
||||
Const(element_4));
|
||||
}
|
||||
|
||||
Id SConst(s32 value) {
|
||||
return Constant(S32[1], value);
|
||||
}
|
||||
|
||||
Id SConst(s32 element_1, s32 element_2) {
|
||||
return ConstantComposite(S32[2], SConst(element_1), SConst(element_2));
|
||||
}
|
||||
|
||||
Id SConst(s32 element_1, s32 element_2, s32 element_3) {
|
||||
return ConstantComposite(S32[3], SConst(element_1), SConst(element_2), SConst(element_3));
|
||||
}
|
||||
|
||||
Id SConst(s32 element_1, s32 element_2, s32 element_3, s32 element_4) {
|
||||
return ConstantComposite(S32[4], SConst(element_1), SConst(element_2), SConst(element_3),
|
||||
SConst(element_4));
|
||||
}
|
||||
|
||||
Id Const(f32 value) {
|
||||
return Constant(F32[1], value);
|
||||
}
|
||||
|
||||
const Profile& profile;
|
||||
const RuntimeInfo& runtime_info;
|
||||
Stage stage{};
|
||||
|
||||
Id void_id{};
|
||||
Id U1{};
|
||||
Id U8{};
|
||||
Id S8{};
|
||||
Id U16{};
|
||||
Id S16{};
|
||||
Id U64{};
|
||||
VectorTypes F32;
|
||||
VectorTypes U32;
|
||||
VectorTypes S32;
|
||||
VectorTypes F16;
|
||||
VectorTypes F64;
|
||||
|
||||
Id true_value{};
|
||||
Id false_value{};
|
||||
Id u32_zero_value{};
|
||||
Id f32_zero_value{};
|
||||
|
||||
UniformDefinitions uniform_types;
|
||||
StorageTypeDefinitions storage_types;
|
||||
|
||||
Id private_u32{};
|
||||
|
||||
Id shared_u8{};
|
||||
Id shared_u16{};
|
||||
Id shared_u32{};
|
||||
Id shared_u64{};
|
||||
Id shared_u32x2{};
|
||||
Id shared_u32x4{};
|
||||
|
||||
Id input_f32{};
|
||||
Id input_u32{};
|
||||
Id input_s32{};
|
||||
|
||||
Id output_f32{};
|
||||
Id output_u32{};
|
||||
|
||||
Id image_buffer_type{};
|
||||
Id sampled_texture_buffer_type{};
|
||||
Id image_u32{};
|
||||
|
||||
std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
|
||||
std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{};
|
||||
std::vector<TextureBufferDefinition> texture_buffers;
|
||||
std::vector<ImageBufferDefinition> image_buffers;
|
||||
std::vector<TextureDefinition> textures;
|
||||
std::vector<ImageDefinition> images;
|
||||
|
||||
Id workgroup_id{};
|
||||
Id local_invocation_id{};
|
||||
Id invocation_id{};
|
||||
Id sample_id{};
|
||||
Id is_helper_invocation{};
|
||||
Id subgroup_local_invocation_id{};
|
||||
Id subgroup_mask_eq{};
|
||||
Id subgroup_mask_lt{};
|
||||
Id subgroup_mask_le{};
|
||||
Id subgroup_mask_gt{};
|
||||
Id subgroup_mask_ge{};
|
||||
Id instance_id{};
|
||||
Id instance_index{};
|
||||
Id base_instance{};
|
||||
Id vertex_id{};
|
||||
Id vertex_index{};
|
||||
Id base_vertex{};
|
||||
Id front_face{};
|
||||
Id point_coord{};
|
||||
Id tess_coord{};
|
||||
Id clip_distances{};
|
||||
Id layer{};
|
||||
Id viewport_index{};
|
||||
Id viewport_mask{};
|
||||
Id primitive_id{};
|
||||
|
||||
Id fswzadd_lut_a{};
|
||||
Id fswzadd_lut_b{};
|
||||
|
||||
Id indexed_load_func{};
|
||||
Id indexed_store_func{};
|
||||
|
||||
Id rescaling_uniform_constant{};
|
||||
Id rescaling_push_constants{};
|
||||
Id rescaling_textures_type{};
|
||||
Id rescaling_images_type{};
|
||||
u32 rescaling_textures_member_index{};
|
||||
u32 rescaling_images_member_index{};
|
||||
u32 rescaling_downfactor_member_index{};
|
||||
u32 texture_rescaling_index{};
|
||||
u32 image_rescaling_index{};
|
||||
|
||||
Id local_memory{};
|
||||
|
||||
Id shared_memory_u8{};
|
||||
Id shared_memory_u16{};
|
||||
Id shared_memory_u32{};
|
||||
Id shared_memory_u64{};
|
||||
Id shared_memory_u32x2{};
|
||||
Id shared_memory_u32x4{};
|
||||
|
||||
Id shared_memory_u32_type{};
|
||||
|
||||
Id shared_store_u8_func{};
|
||||
Id shared_store_u16_func{};
|
||||
Id increment_cas_shared{};
|
||||
Id increment_cas_ssbo{};
|
||||
Id decrement_cas_shared{};
|
||||
Id decrement_cas_ssbo{};
|
||||
Id f32_add_cas{};
|
||||
Id f16x2_add_cas{};
|
||||
Id f16x2_min_cas{};
|
||||
Id f16x2_max_cas{};
|
||||
Id f32x2_add_cas{};
|
||||
Id f32x2_min_cas{};
|
||||
Id f32x2_max_cas{};
|
||||
|
||||
Id load_global_func_u32{};
|
||||
Id load_global_func_u32x2{};
|
||||
Id load_global_func_u32x4{};
|
||||
Id write_global_func_u32{};
|
||||
Id write_global_func_u32x2{};
|
||||
Id write_global_func_u32x4{};
|
||||
|
||||
Id input_position{};
|
||||
Id input_front_color{};
|
||||
Id input_front_secondary_color{};
|
||||
Id input_back_color{};
|
||||
Id input_back_secondary_color{};
|
||||
Id input_fog_frag_coord{};
|
||||
std::array<Id, 10> input_fixed_fnc_textures{};
|
||||
std::array<Id, 32> input_generics{};
|
||||
|
||||
Id output_point_size{};
|
||||
Id output_position{};
|
||||
Id output_front_color{};
|
||||
Id output_front_secondary_color{};
|
||||
Id output_back_color{};
|
||||
Id output_back_secondary_color{};
|
||||
Id output_fog_frag_coord{};
|
||||
std::array<Id, 10> output_fixed_fnc_textures{};
|
||||
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
|
||||
|
||||
Id output_tess_level_outer{};
|
||||
Id output_tess_level_inner{};
|
||||
std::array<Id, 30> patches{};
|
||||
|
||||
std::array<Id, 8> frag_color{};
|
||||
Id sample_mask{};
|
||||
Id frag_depth{};
|
||||
|
||||
std::vector<Id> interfaces;
|
||||
|
||||
private:
|
||||
void DefineCommonTypes(const Info& info);
|
||||
void DefineCommonConstants();
|
||||
void DefineInterfaces(const IR::Program& program);
|
||||
void DefineLocalMemory(const IR::Program& program);
|
||||
void DefineSharedMemory(const IR::Program& program);
|
||||
void DefineSharedMemoryFunctions(const IR::Program& program);
|
||||
void DefineConstantBuffers(const Info& info, u32& binding);
|
||||
void DefineStorageBuffers(const Info& info, u32& binding);
|
||||
void DefineTextureBuffers(const Info& info, u32& binding);
|
||||
void DefineImageBuffers(const Info& info, u32& binding);
|
||||
void DefineTextures(const Info& info, u32& binding, u32& scaling_index);
|
||||
void DefineImages(const Info& info, u32& binding, u32& scaling_index);
|
||||
void DefineAttributeMemAccess(const Info& info);
|
||||
void DefineGlobalMemoryFunctions(const Info& info);
|
||||
void DefineRescalingInput(const Info& info);
|
||||
void DefineRescalingInputPushConstant();
|
||||
void DefineRescalingInputUniformConstant();
|
||||
|
||||
void DefineInputs(const IR::Program& program);
|
||||
void DefineOutputs(const IR::Program& program);
|
||||
};
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
Loading…
Add table
Add a link
Reference in a new issue