core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
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24 changed files with 108 additions and 61 deletions
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@ -11,12 +11,16 @@
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#include "common/common_types.h"
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#include "video_core/rasterizer_interface.h"
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namespace Memory {
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class Memory;
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}
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namespace VideoCore {
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/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
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class RasterizerAccelerated : public RasterizerInterface {
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public:
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explicit RasterizerAccelerated();
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explicit RasterizerAccelerated(Memory::Memory& cpu_memory_);
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~RasterizerAccelerated() override;
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void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
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@ -24,8 +28,9 @@ public:
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private:
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using CachedPageMap = boost::icl::interval_map<u64, int>;
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CachedPageMap cached_pages;
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std::mutex pages_mutex;
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Memory::Memory& cpu_memory;
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};
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} // namespace VideoCore
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