shader,glasm: Implement legacy texcoord loads

This commit is contained in:
ReinUsesLisp 2021-05-31 05:34:53 -03:00 committed by ameerj
parent cf9f88e5a7
commit 5539b13c5a
3 changed files with 29 additions and 54 deletions

View file

@ -123,6 +123,7 @@ struct Info {
bool loads_primitive_id{};
bool loads_position{};
bool loads_color_front_diffuse{};
bool loads_fixed_fnc_textures{};
bool loads_point_coord{};
bool loads_instance_id{};
bool loads_vertex_id{};