glsl: Implement TEX ImageSample functions

This commit is contained in:
ameerj 2021-05-29 01:06:29 -04:00
parent b98de76ea8
commit 55e0211a5e
3 changed files with 71 additions and 11 deletions

View file

@ -195,7 +195,7 @@ void EmitConvertF32U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::In
void EmitConvertF32U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
ctx.AddF32("{}=float(uint({}));", inst, value);
ctx.AddF32("{}=float(uint({}&0xffff));", inst, value);
}
void EmitConvertF32U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,