shader: Fix disabled attribute default values

This commit is contained in:
ameerj 2021-07-17 16:16:23 -04:00
parent c9528282d9
commit 56478bc9ac
2 changed files with 2 additions and 2 deletions

View file

@ -300,7 +300,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
if (!type) {
// Attribute is disabled
return ctx.Const(0.0f);
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Varying component is not written