texture_cache: Simplify image view queries and blacklisting

This commit is contained in:
ReinUsesLisp 2021-07-28 02:47:06 -03:00 committed by Fernando Sahmkow
parent 48d81506a3
commit 56ccda1d99
16 changed files with 192 additions and 192 deletions

View file

@ -79,8 +79,7 @@ void ComputePipeline::Configure() {
}
texture_cache.SynchronizeComputeDescriptors();
std::array<ImageViewId, MAX_TEXTURES + MAX_IMAGES> image_view_ids;
boost::container::static_vector<u32, MAX_TEXTURES + MAX_IMAGES> image_view_indices;
boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
std::array<GLuint, MAX_TEXTURES> samplers;
std::array<GLuint, MAX_TEXTURES> textures;
std::array<GLuint, MAX_IMAGES> images;
@ -110,33 +109,39 @@ void ComputePipeline::Configure() {
}
return TexturePair(gpu_memory.Read<u32>(addr), via_header_index);
}};
const auto add_image{[&](const auto& desc) {
const auto add_image{[&](const auto& desc, bool blacklist) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices.push_back(handle.first);
views.push_back({
.index = handle.first,
.blacklist = blacklist,
.id = {},
});
}
}};
for (const auto& desc : info.texture_buffer_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices.push_back(handle.first);
views.push_back({handle.first});
samplers[sampler_binding++] = 0;
}
}
std::ranges::for_each(info.image_buffer_descriptors, add_image);
for (const auto& desc : info.image_buffer_descriptors) {
add_image(desc, false);
}
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices.push_back(handle.first);
views.push_back({handle.first});
Sampler* const sampler = texture_cache.GetComputeSampler(handle.second);
samplers[sampler_binding++] = sampler->Handle();
}
}
std::ranges::for_each(info.image_descriptors, add_image);
const std::span indices_span(image_view_indices.data(), image_view_indices.size());
texture_cache.FillComputeImageViews(indices_span, image_view_ids);
for (const auto& desc : info.image_descriptors) {
add_image(desc, true);
}
texture_cache.FillComputeImageViews(std::span(views.data(), views.size()));
if (assembly_program.handle != 0) {
program_manager.BindComputeAssemblyProgram(assembly_program.handle);
@ -152,7 +157,7 @@ void ComputePipeline::Configure() {
if constexpr (is_image) {
is_written = desc.is_written;
}
ImageView& image_view{texture_cache.GetImageView(image_view_ids[texbuf_index])};
ImageView& image_view{texture_cache.GetImageView(views[texbuf_index].id)};
buffer_cache.BindComputeTextureBuffer(texbuf_index, image_view.GpuAddr(),
image_view.BufferSize(), image_view.format,
is_written, is_image);
@ -168,19 +173,20 @@ void ComputePipeline::Configure() {
buffer_cache.runtime.SetImagePointers(textures.data(), images.data());
buffer_cache.BindHostComputeBuffers();
const ImageId* views_it{image_view_ids.data() + num_texture_buffers + num_image_buffers};
const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers +
num_image_buffers};
texture_binding += num_texture_buffers;
image_binding += num_image_buffers;
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
textures[texture_binding++] = image_view.Handle(desc.type);
}
}
for (const auto& desc : info.image_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
if (desc.is_written) {
texture_cache.MarkModification(image_view.image_id);
}

View file

@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/texture_cache.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
@ -280,10 +280,9 @@ GraphicsPipeline::GraphicsPipeline(
template <typename Spec>
void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
std::array<ImageId, MAX_TEXTURES + MAX_IMAGES> image_view_ids;
std::array<u32, MAX_TEXTURES + MAX_IMAGES> image_view_indices;
std::array<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
std::array<GLuint, MAX_TEXTURES> samplers;
size_t image_view_index{};
size_t views_index{};
GLsizei sampler_binding{};
texture_cache.SynchronizeGraphicsDescriptors();
@ -328,30 +327,34 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
return TexturePair(gpu_memory.Read<u32>(addr), via_header_index);
}};
const auto add_image{[&](const auto& desc) {
const auto add_image{[&](const auto& desc, bool blacklist) LAMBDA_FORCEINLINE {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices[image_view_index++] = handle.first;
views[views_index++] = {
.index = handle.first,
.blacklist = blacklist,
.id = {},
};
}
}};
if constexpr (Spec::has_texture_buffers) {
for (const auto& desc : info.texture_buffer_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices[image_view_index++] = handle.first;
views[views_index++] = {handle.first};
samplers[sampler_binding++] = 0;
}
}
}
if constexpr (Spec::has_image_buffers) {
for (const auto& desc : info.image_buffer_descriptors) {
add_image(desc);
add_image(desc, false);
}
}
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
image_view_indices[image_view_index++] = handle.first;
views[views_index++] = {handle.first};
Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)};
samplers[sampler_binding++] = sampler->Handle();
@ -359,7 +362,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
if constexpr (Spec::has_images) {
for (const auto& desc : info.image_descriptors) {
add_image(desc);
add_image(desc, true);
}
}
}};
@ -378,13 +381,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if constexpr (Spec::enabled_stages[4]) {
config_stage(4);
}
const std::span indices_span(image_view_indices.data(), image_view_index);
texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
texture_cache.FillGraphicsImageViews<Spec::has_images>(std::span(views.data(), views_index));
texture_cache.UpdateRenderTargets(false);
state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
ImageId* texture_buffer_index{image_view_ids.data()};
VideoCommon::ImageViewInOut* texture_buffer_it{views.data()};
const auto bind_stage_info{[&](size_t stage) LAMBDA_FORCEINLINE {
size_t index{};
const auto add_buffer{[&](const auto& desc) {
@ -394,12 +396,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if constexpr (is_image) {
is_written = desc.is_written;
}
ImageView& image_view{texture_cache.GetImageView(*texture_buffer_index)};
ImageView& image_view{texture_cache.GetImageView(texture_buffer_it->id)};
buffer_cache.BindGraphicsTextureBuffer(stage, index, image_view.GpuAddr(),
image_view.BufferSize(), image_view.format,
is_written, is_image);
++index;
++texture_buffer_index;
++texture_buffer_it;
}
}};
const Shader::Info& info{stage_infos[stage]};
@ -415,9 +417,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
add_buffer(desc);
}
}
texture_buffer_index += Shader::NumDescriptors(info.texture_descriptors);
texture_buffer_it += Shader::NumDescriptors(info.texture_descriptors);
if constexpr (Spec::has_images) {
texture_buffer_index += Shader::NumDescriptors(info.image_descriptors);
texture_buffer_it += Shader::NumDescriptors(info.image_descriptors);
}
}};
if constexpr (Spec::enabled_stages[0]) {
@ -446,7 +448,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
} else {
program_manager.BindSourcePrograms(source_programs);
}
const ImageId* views_it{image_view_ids.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
GLsizei texture_binding = 0;
GLsizei image_binding = 0;
std::array<GLuint, MAX_TEXTURES> textures;
@ -464,13 +466,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
const auto& info{stage_infos[stage]};
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
textures[texture_binding++] = image_view.Handle(desc.type);
}
}
for (const auto& desc : info.image_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
if (desc.is_written) {
texture_cache.MarkModification(image_view.image_id);
}

View file

@ -472,11 +472,7 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
set_view(Shader::TextureType::ColorArray1D, null_image_1d_array.handle);
set_view(Shader::TextureType::ColorArray2D, null_image_view_2d_array.handle);
set_view(Shader::TextureType::ColorArrayCube, null_image_cube_array.handle);
}
TextureCacheRuntime::~TextureCacheRuntime() = default;
void TextureCacheRuntime::Init() {
resolution = Settings::values.resolution_info;
is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0;
if (is_rescaling_on) {
@ -485,6 +481,8 @@ void TextureCacheRuntime::Init() {
}
}
TextureCacheRuntime::~TextureCacheRuntime() = default;
void TextureCacheRuntime::Finish() {
glFinish();
}
@ -685,6 +683,8 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
}
}
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
Image::~Image() = default;
void Image::UploadMemory(const ImageBufferMap& map,
@ -1076,7 +1076,7 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info)
: VideoCommon::ImageViewBase{info, view_info} {}
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageParams& params)
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
GLuint ImageView::StorageView(Shader::TextureType texture_type, Shader::ImageFormat image_format) {

View file

@ -73,8 +73,6 @@ public:
StateTracker& state_tracker);
~TextureCacheRuntime();
void Init();
void Finish();
ImageBufferMap UploadStagingBuffer(size_t size);
@ -167,6 +165,7 @@ class Image : public VideoCommon::ImageBase {
public:
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
VAddr cpu_addr);
explicit Image(const VideoCommon::NullImageParams&);
~Image();
@ -223,7 +222,7 @@ public:
const VideoCommon::ImageViewInfo&, GPUVAddr);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams&);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&);
[[nodiscard]] GLuint StorageView(Shader::TextureType texture_type,
Shader::ImageFormat image_format);