shader_recompiler: Reduce unused includes

This commit is contained in:
ameerj 2022-03-19 00:59:56 -04:00
parent 923decae5a
commit 574a2c4b77
69 changed files with 7 additions and 106 deletions

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@ -5,9 +5,7 @@
#include <algorithm>
#include <initializer_list>
#include <map>
#include <memory>
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/value.h"

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@ -4,7 +4,6 @@
#pragma once
#include <compare>
#include <string>
#include <fmt/format.h>

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/frontend/ir/opcodes.h"
namespace Shader::IR {

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@ -4,9 +4,7 @@
#pragma once
#include <algorithm>
#include <array>
#include <string_view>
#include <fmt/format.h>

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/ir/opcodes.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {