Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
This commit is contained in:
commit
57a391e71d
58 changed files with 2389 additions and 143 deletions
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@ -52,6 +52,7 @@ add_library(common STATIC
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fiber.cpp
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fiber.h
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fixed_point.h
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free_region_manager.h
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fs/file.cpp
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fs/file.h
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fs/fs.cpp
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@ -166,6 +167,13 @@ if (WIN32)
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target_link_libraries(common PRIVATE ntdll)
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endif()
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if (NOT WIN32)
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target_sources(common PRIVATE
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signal_chain.cpp
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signal_chain.h
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)
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endif()
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if(ANDROID)
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target_sources(common
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PRIVATE
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@ -200,7 +208,7 @@ if(ARCHITECTURE_x86_64)
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target_link_libraries(common PRIVATE xbyak::xbyak)
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endif()
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if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
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if (HAS_NCE)
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target_sources(common
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PRIVATE
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arm64/native_clock.cpp
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55
src/common/free_region_manager.h
Normal file
55
src/common/free_region_manager.h
Normal file
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@ -0,0 +1,55 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <mutex>
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#include <boost/icl/interval_set.hpp>
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namespace Common {
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class FreeRegionManager {
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public:
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explicit FreeRegionManager() = default;
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~FreeRegionManager() = default;
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void SetAddressSpace(void* start, size_t size) {
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this->FreeBlock(start, size);
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}
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std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
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std::scoped_lock lk(m_mutex);
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// Check to see if we are adjacent to any regions.
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auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
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auto end_address = start_address + size;
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auto it = m_free_regions.find({start_address - 1, end_address + 1});
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// If we are, join with them, ensuring we stay in bounds.
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if (it != m_free_regions.end()) {
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start_address = std::min(start_address, it->lower());
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end_address = std::max(end_address, it->upper());
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}
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// Free the relevant region.
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m_free_regions.insert({start_address, end_address});
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// Return the adjusted pointers.
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block_ptr = reinterpret_cast<void*>(start_address);
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size = end_address - start_address;
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return {block_ptr, size};
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}
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void AllocateBlock(void* block_ptr, size_t size) {
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std::scoped_lock lk(m_mutex);
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auto address = reinterpret_cast<uintptr_t>(block_ptr);
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m_free_regions.subtract({address, address + size});
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}
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private:
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std::mutex m_mutex;
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boost::icl::interval_set<uintptr_t> m_free_regions;
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};
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} // namespace Common
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@ -21,15 +21,18 @@
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#include <boost/icl/interval_set.hpp>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <sys/random.h>
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#include <unistd.h>
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#include "common/scope_exit.h"
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#endif // ^^^ Linux ^^^
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#include <mutex>
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#include <random>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/free_region_manager.h"
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#include "common/host_memory.h"
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#include "common/logging/log.h"
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@ -141,7 +144,7 @@ public:
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Release();
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}
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void Map(size_t virtual_offset, size_t host_offset, size_t length) {
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void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
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std::unique_lock lock{placeholder_mutex};
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if (!IsNiechePlaceholder(virtual_offset, length)) {
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Split(virtual_offset, length);
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@ -160,7 +163,7 @@ public:
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}
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}
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void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
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void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
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DWORD new_flags{};
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if (read && write) {
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new_flags = PAGE_READWRITE;
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@ -186,6 +189,11 @@ public:
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}
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}
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void EnableDirectMappedAddress() {
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// TODO
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UNREACHABLE();
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}
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const size_t backing_size; ///< Size of the backing memory in bytes
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const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
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@ -353,6 +361,55 @@ private:
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#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
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#ifdef ARCHITECTURE_arm64
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static void* ChooseVirtualBase(size_t virtual_size) {
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constexpr uintptr_t Map39BitSize = (1ULL << 39);
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constexpr uintptr_t Map36BitSize = (1ULL << 36);
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// This is not a cryptographic application, we just want something random.
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std::mt19937_64 rng;
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// We want to ensure we are allocating at an address aligned to the L2 block size.
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// For Qualcomm devices, we must also allocate memory above 36 bits.
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const size_t lower = Map36BitSize / HugePageSize;
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const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
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const size_t range = upper - lower;
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// Try up to 64 times to allocate memory at random addresses in the range.
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for (int i = 0; i < 64; i++) {
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// Calculate a possible location.
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uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
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// Try to map.
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// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
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void* map_pointer =
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mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
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// If we successfully mapped, we're done.
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if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
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return map_pointer;
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}
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// Unmap if necessary, and try again.
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if (map_pointer != MAP_FAILED) {
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munmap(map_pointer, virtual_size);
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}
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}
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return MAP_FAILED;
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}
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#else
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static void* ChooseVirtualBase(size_t virtual_size) {
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return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
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}
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#endif
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class HostMemory::Impl {
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public:
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explicit Impl(size_t backing_size_, size_t virtual_size_)
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@ -415,8 +472,7 @@ public:
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}
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}
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#else
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virtual_base = static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
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virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
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if (virtual_base == MAP_FAILED) {
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LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
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throw std::bad_alloc{};
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@ -424,7 +480,7 @@ public:
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madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
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#endif
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placeholders.add({0, virtual_size});
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free_manager.SetAddressSpace(virtual_base, virtual_size);
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good = true;
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}
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@ -432,14 +488,29 @@ public:
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Release();
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}
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void Map(size_t virtual_offset, size_t host_offset, size_t length) {
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{
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std::scoped_lock lock{placeholder_mutex};
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placeholders.subtract({virtual_offset, virtual_offset + length});
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}
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void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
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// Intersect the range with our address space.
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AdjustMap(&virtual_offset, &length);
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void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
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MAP_SHARED | MAP_FIXED, fd, host_offset);
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// We are removing a placeholder.
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free_manager.AllocateBlock(virtual_base + virtual_offset, length);
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// Deduce mapping protection flags.
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int flags = PROT_NONE;
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if (True(perms & MemoryPermission::Read)) {
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flags |= PROT_READ;
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}
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if (True(perms & MemoryPermission::Write)) {
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flags |= PROT_WRITE;
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}
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#ifdef ARCHITECTURE_arm64
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if (True(perms & MemoryPermission::Execute)) {
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flags |= PROT_EXEC;
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}
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#endif
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void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
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host_offset);
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ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
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}
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@ -447,47 +518,54 @@ public:
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// The method name is wrong. We're still talking about the virtual range.
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// We don't want to unmap, we want to reserve this memory.
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{
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std::scoped_lock lock{placeholder_mutex};
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auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
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// Intersect the range with our address space.
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AdjustMap(&virtual_offset, &length);
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if (it != placeholders.end()) {
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size_t prev_upper = virtual_offset + length;
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virtual_offset = std::min(virtual_offset, it->lower());
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length = std::max(it->upper(), prev_upper) - virtual_offset;
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}
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// Merge with any adjacent placeholder mappings.
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auto [merged_pointer, merged_size] =
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free_manager.FreeBlock(virtual_base + virtual_offset, length);
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placeholders.add({virtual_offset, virtual_offset + length});
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}
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void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
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void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
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ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
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}
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void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
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int flags = 0;
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void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
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// Intersect the range with our address space.
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AdjustMap(&virtual_offset, &length);
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int flags = PROT_NONE;
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if (read) {
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flags |= PROT_READ;
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}
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if (write) {
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flags |= PROT_WRITE;
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}
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#ifdef HAS_NCE
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if (execute) {
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flags |= PROT_EXEC;
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}
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#endif
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int ret = mprotect(virtual_base + virtual_offset, length, flags);
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ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
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}
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void EnableDirectMappedAddress() {
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virtual_base = nullptr;
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}
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const size_t backing_size; ///< Size of the backing memory in bytes
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const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
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u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
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u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
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u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
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private:
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/// Release all resources in the object
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void Release() {
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if (virtual_base != MAP_FAILED) {
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int ret = munmap(virtual_base, virtual_size);
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if (virtual_map_base != MAP_FAILED) {
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int ret = munmap(virtual_map_base, virtual_size);
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ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
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}
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@ -502,10 +580,29 @@ private:
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}
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}
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int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
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void AdjustMap(size_t* virtual_offset, size_t* length) {
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if (virtual_base != nullptr) {
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return;
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}
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boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
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std::mutex placeholder_mutex; ///< Mutex for placeholders
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// If we are direct mapped, we want to make sure we are operating on a region
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// that is in range of our virtual mapping.
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size_t intended_start = *virtual_offset;
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size_t intended_end = intended_start + *length;
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size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
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size_t address_space_end = address_space_start + virtual_size;
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if (address_space_start > intended_end || intended_start > address_space_end) {
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*virtual_offset = 0;
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*length = 0;
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} else {
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*virtual_offset = std::max(intended_start, address_space_start);
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*length = std::min(intended_end, address_space_end) - *virtual_offset;
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}
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}
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int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
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FreeRegionManager free_manager{};
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};
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#else // ^^^ Linux ^^^ vvv Generic vvv
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@ -518,11 +615,13 @@ public:
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throw std::bad_alloc{};
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}
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void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
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void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
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void Unmap(size_t virtual_offset, size_t length) {}
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void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
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void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
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void EnableDirectMappedAddress() {}
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u8* backing_base{nullptr};
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u8* virtual_base{nullptr};
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@ -535,15 +634,16 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
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try {
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// Try to allocate a fastmem arena.
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// The implementation will fail with std::bad_alloc on errors.
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impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
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AlignUp(virtual_size, PageAlignment) +
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3 * HugePageSize);
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impl =
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std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
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AlignUp(virtual_size, PageAlignment) + HugePageSize);
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backing_base = impl->backing_base;
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virtual_base = impl->virtual_base;
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if (virtual_base) {
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virtual_base += 2 * HugePageSize - 1;
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virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
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// Ensure the virtual base is aligned to the L2 block size.
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virtual_base = reinterpret_cast<u8*>(
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Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
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virtual_base_offset = virtual_base - impl->virtual_base;
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}
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@ -562,7 +662,8 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
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HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
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void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
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void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
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MemoryPermission perms) {
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ASSERT(virtual_offset % PageAlignment == 0);
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ASSERT(host_offset % PageAlignment == 0);
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ASSERT(length % PageAlignment == 0);
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|
@ -571,7 +672,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
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if (length == 0 || !virtual_base || !impl) {
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return;
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}
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impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
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impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
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}
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void HostMemory::Unmap(size_t virtual_offset, size_t length) {
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@ -584,14 +685,22 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
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impl->Unmap(virtual_offset + virtual_base_offset, length);
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}
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void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
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void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
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bool execute) {
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ASSERT(virtual_offset % PageAlignment == 0);
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ASSERT(length % PageAlignment == 0);
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ASSERT(virtual_offset + length <= virtual_size);
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if (length == 0 || !virtual_base || !impl) {
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return;
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}
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impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
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impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
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}
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void HostMemory::EnableDirectMappedAddress() {
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if (impl) {
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impl->EnableDirectMappedAddress();
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virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
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}
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}
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} // namespace Common
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|
@ -4,11 +4,20 @@
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#pragma once
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#include <memory>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/virtual_buffer.h"
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namespace Common {
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enum class MemoryPermission : u32 {
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Read = 1 << 0,
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Write = 1 << 1,
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ReadWrite = Read | Write,
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Execute = 1 << 2,
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};
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DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
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|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
|
@ -31,11 +40,13 @@ public:
|
|||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
|
||||
|
||||
void EnableDirectMappedAddress();
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
|
|
|
@ -41,6 +41,7 @@ SWITCHABLE(AspectRatio, true);
|
|||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
|
@ -155,6 +156,22 @@ bool IsFastmemEnabled() {
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool is_nce_enabled = false;
|
||||
|
||||
void SetNceEnabled(bool is_39bit) {
|
||||
const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
|
||||
is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
|
||||
if (is_nce_selected && !is_nce_enabled) {
|
||||
LOG_WARNING(
|
||||
Common,
|
||||
"Program does not utilize 39-bit address space, unable to natively execute code");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsNceEnabled() {
|
||||
return is_nce_enabled;
|
||||
}
|
||||
|
||||
bool IsDockedMode() {
|
||||
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
|
||||
}
|
||||
|
|
|
@ -63,6 +63,7 @@ SWITCHABLE(AspectRatio, true);
|
|||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
|
@ -179,6 +180,14 @@ struct Values {
|
|||
&use_speed_limit};
|
||||
|
||||
// Cpu
|
||||
SwitchableSetting<CpuBackend, true> cpu_backend{
|
||||
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
||||
#ifdef HAS_NCE
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
#endif
|
||||
"cpu_backend", Category::Cpu};
|
||||
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
|
||||
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
|
||||
"cpu_accuracy", Category::Cpu};
|
||||
|
@ -569,6 +578,8 @@ bool IsGPULevelExtreme();
|
|||
bool IsGPULevelHigh();
|
||||
|
||||
bool IsFastmemEnabled();
|
||||
void SetNceEnabled(bool is_64bit);
|
||||
bool IsNceEnabled();
|
||||
|
||||
bool IsDockedMode();
|
||||
|
||||
|
|
|
@ -129,6 +129,8 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
|||
|
||||
ENUM(GpuAccuracy, Normal, High, Extreme);
|
||||
|
||||
ENUM(CpuBackend, Dynarmic, Nce);
|
||||
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
||||
|
||||
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
|
||||
|
|
42
src/common/signal_chain.cpp
Normal file
42
src/common/signal_chain.cpp
Normal file
|
@ -0,0 +1,42 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/signal_chain.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
T* LookupLibcSymbol(const char* name) {
|
||||
#if defined(__BIONIC__)
|
||||
Common::DynamicLibrary provider("libc.so");
|
||||
if (!provider.IsOpen()) {
|
||||
UNREACHABLE_MSG("Failed to open libc!");
|
||||
}
|
||||
#else
|
||||
// For other operating environments, we assume the symbol is not overridden.
|
||||
const char* base = nullptr;
|
||||
Common::DynamicLibrary provider(base);
|
||||
#endif
|
||||
|
||||
void* sym = provider.GetSymbolAddress(name);
|
||||
if (sym == nullptr) {
|
||||
sym = dlsym(RTLD_DEFAULT, name);
|
||||
}
|
||||
if (sym == nullptr) {
|
||||
UNREACHABLE_MSG("Unable to find symbol {}!", name);
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(sym);
|
||||
}
|
||||
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
|
||||
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
|
||||
return libc_sigaction(signum, act, oldact);
|
||||
}
|
||||
|
||||
} // namespace Common
|
19
src/common/signal_chain.h
Normal file
19
src/common/signal_chain.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV
|
||||
// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE.
|
||||
// This extracts the libc symbol and calls it directly.
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif
|
|
@ -10,7 +10,7 @@
|
|||
#include "common/x64/rdtsc.h"
|
||||
#endif
|
||||
|
||||
#if defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#ifdef HAS_NCE
|
||||
#include "common/arm64/native_clock.h"
|
||||
#endif
|
||||
|
||||
|
@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
|
|||
// - Is not more precise than 1 GHz (1ns resolution)
|
||||
return std::make_unique<StandardWallClock>();
|
||||
}
|
||||
#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#elif defined(HAS_NCE)
|
||||
return std::make_unique<Arm64::NativeClock>();
|
||||
#else
|
||||
return std::make_unique<StandardWallClock>();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue