video_core: Make ARB_buffer_storage a required extension
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parent
07f7ce1da2
commit
58c0d37422
5 changed files with 12 additions and 8 deletions
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@ -105,11 +105,6 @@ void RasterizerOpenGL::CheckExtensions() {
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Render_OpenGL,
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"Anisotropic filter is not supported! This can cause graphical issues in some games.");
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}
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if (!GLAD_GL_ARB_buffer_storage) {
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LOG_WARNING(
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Render_OpenGL,
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"Buffer storage control is not supported! This can cause performance degradation.");
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}
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}
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GLuint RasterizerOpenGL::SetupVertexFormat() {
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@ -15,7 +15,8 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
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namespace OpenGL {
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OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent)
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OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent,
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bool use_persistent)
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: buffer_size(size) {
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gl_buffer.Create();
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@ -29,7 +30,7 @@ OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool p
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allocate_size *= 2;
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}
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if (GLAD_GL_ARB_buffer_storage) {
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if (use_persistent) {
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persistent = true;
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coherent = prefer_coherent;
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const GLbitfield flags =
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@ -13,7 +13,8 @@ namespace OpenGL {
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class OGLStreamBuffer : private NonCopyable {
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public:
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explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false);
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explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false,
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bool use_persistent = true);
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~OGLStreamBuffer();
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GLuint GetHandle() const;
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