Added GL_CLAMP_TO_BORDER support

This commit is contained in:
Lectem 2015-07-07 23:36:06 +02:00
parent 0ef3f12c71
commit 58d1c6398e
3 changed files with 26 additions and 11 deletions

View file

@ -114,11 +114,17 @@ struct Regs {
struct TextureConfig {
enum WrapMode : u32 {
ClampToEdge = 0,
ClampToBorder = 1,
Repeat = 2,
MirroredRepeat = 3,
};
INSERT_PADDING_WORDS(0x1);
union {
BitField< 0, 8, u32> r;
BitField< 8, 8, u32> g;
BitField<16, 8, u32> b;
BitField<24, 8, u32> a;
} border_color;
union {
BitField< 0, 16, u32> height;