Merge pull request #1753 from jroweboy/frame_layouts
Support additional screen layouts.
This commit is contained in:
commit
5a31552764
19 changed files with 373 additions and 132 deletions
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@ -161,9 +161,7 @@ void GRenderWindow::OnFramebufferSizeChanged() {
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qreal pixelRatio = windowPixelRatio();
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unsigned width = child->QPaintDevice::width() * pixelRatio;
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unsigned height = child->QPaintDevice::height() * pixelRatio;
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NotifyFramebufferLayoutChanged(
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EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
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UpdateCurrentFramebufferLayout(width, height);
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}
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void GRenderWindow::BackupGeometry() {
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@ -54,6 +54,12 @@ void Config::ReadValues() {
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Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat();
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qt_config->endGroup();
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qt_config->beginGroup("Layout");
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Settings::values.layout_option =
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static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt());
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Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool();
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qt_config->endGroup();
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qt_config->beginGroup("Audio");
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Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
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Settings::values.enable_audio_stretching =
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@ -155,6 +161,11 @@ void Config::SaveValues() {
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qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
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qt_config->endGroup();
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qt_config->beginGroup("Layout");
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qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option));
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qt_config->setValue("swap_screen", Settings::values.swap_screen);
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qt_config->endGroup();
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qt_config->beginGroup("Audio");
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qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
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qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
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@ -23,4 +23,5 @@ void ConfigureDialog::applyConfiguration() {
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ui->graphicsTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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Settings::Apply();
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}
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@ -23,6 +23,8 @@ void ConfigureGraphics::setConfiguration() {
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ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
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ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
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ui->toggle_vsync->setChecked(Settings::values.use_vsync);
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ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
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ui->swap_screen->setChecked(Settings::values.swap_screen);
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}
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void ConfigureGraphics::applyConfiguration() {
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@ -30,5 +32,8 @@ void ConfigureGraphics::applyConfiguration() {
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Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked();
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Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked();
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Settings::values.use_vsync = ui->toggle_vsync->isChecked();
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Settings::values.layout_option =
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static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
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Settings::values.swap_screen = ui->swap_screen->isChecked();
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Settings::Apply();
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}
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@ -22,39 +22,89 @@
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<string>Graphics</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QCheckBox" name="toggle_hw_renderer">
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<property name="text">
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<string>Enable hardware renderer</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_shader_jit">
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<property name="text">
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<string>Enable shader JIT</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_scaled_resolution">
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<property name="text">
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<string>Enable scaled resolution</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_vsync">
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<property name="text">
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<string>Enable V-Sync</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_hw_renderer">
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<property name="text">
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<string>Enable hardware renderer</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_shader_jit">
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<property name="text">
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<string>Enable shader JIT</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_scaled_resolution">
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<property name="text">
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<string>Enable scaled resolution</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="toggle_vsync">
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<property name="text">
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<string>Enable V-Sync</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox2">
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<property name="title">
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<string>Layout</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label1">
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<property name="text">
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<string>Screen Layout:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="layout_combobox">
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<item>
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<property name="text">
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<string notr="true">Default</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">Single Screen</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">Large Screen</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QCheckBox" name="swap_screen">
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<property name="text">
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<string>Swap Screens</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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@ -71,22 +121,5 @@
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>toggle_gdbstub</sender>
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<signal>toggled(bool)</signal>
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<receiver>gdbport_spinbox</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>84</x>
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<y>157</y>
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</hint>
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<hint type="destinationlabel">
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<x>342</x>
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<y>158</y>
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</hint>
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</hints>
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</connection>
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</connections>
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<connections/>
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</ui>
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@ -196,6 +196,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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// Setup hotkeys
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RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
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RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild);
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RegisterHotkey("Main Window", "Start Emulation");
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LoadHotkeys();
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@ -203,6 +204,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
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SLOT(OnStartGame()));
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connect(GetHotkey("Main Window", "Swap Screens", this), SIGNAL(activated()), this,
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SLOT(OnSwapScreens()));
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std::string window_title =
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Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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@ -550,6 +553,11 @@ void GMainWindow::OnConfigure() {
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}
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}
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void GMainWindow::OnSwapScreens() {
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Settings::values.swap_screen = !Settings::values.swap_screen;
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Settings::Apply();
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}
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void GMainWindow::OnCreateGraphicsSurfaceViewer() {
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auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
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@ -105,6 +105,7 @@ private slots:
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/// Called whenever a user selects the "File->Select Game List Root" menu item
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void OnMenuSelectGameListRoot();
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void OnMenuRecentFile();
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void OnSwapScreens();
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void OnConfigure();
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void OnDisplayTitleBars(bool);
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void ToggleWindowMode();
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