configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration. Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
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7 changed files with 19 additions and 7 deletions
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@ -445,6 +445,7 @@ void Config::ReadControlValues() {
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Settings::values.vibration_enabled =
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ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
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Settings::values.motion_enabled = ReadSetting(QStringLiteral("motion_enabled"), true).toBool();
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Settings::values.use_docked_mode =
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ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
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@ -1091,6 +1092,7 @@ void Config::SaveControlValues() {
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SaveMotionTouchValues();
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WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
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WriteSetting(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
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WriteSetting(QStringLiteral("motion_device"),
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QString::fromStdString(Settings::values.motion_device),
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QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
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