configure_input: Hook up the motion button and checkbox

This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
This commit is contained in:
Morph 2020-09-05 09:42:01 -04:00
parent 797564599f
commit 5b6268d26a
7 changed files with 19 additions and 7 deletions

View file

@ -445,6 +445,7 @@ void Config::ReadControlValues() {
Settings::values.vibration_enabled =
ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
Settings::values.motion_enabled = ReadSetting(QStringLiteral("motion_enabled"), true).toBool();
Settings::values.use_docked_mode =
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
@ -1091,6 +1092,7 @@ void Config::SaveControlValues() {
SaveMotionTouchValues();
WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
WriteSetting(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));