shader: Address feedback + clang format
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12 changed files with 22 additions and 24 deletions
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@ -304,10 +304,6 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
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}
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#ifdef _WIN32
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#pragma optimize("", off)
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#endif
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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