shader: Implement SR_THREAD_KILL
This commit is contained in:
parent
c9337a4ae4
commit
5c61e860e4
10 changed files with 22 additions and 0 deletions
|
@ -65,6 +65,7 @@ void EmitSetCFlag(EmitContext& ctx);
|
|||
void EmitSetOFlag(EmitContext& ctx);
|
||||
Id EmitWorkgroupId(EmitContext& ctx);
|
||||
Id EmitLocalInvocationId(EmitContext& ctx);
|
||||
Id EmitIsHelperInvocation(EmitContext& ctx);
|
||||
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
|
||||
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
|
||||
Id EmitUndefU1(EmitContext& ctx);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue