shader: Implement SR_THREAD_KILL

This commit is contained in:
ReinUsesLisp 2021-04-11 19:16:12 -03:00 committed by ameerj
parent c9337a4ae4
commit 5c61e860e4
10 changed files with 22 additions and 0 deletions

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@ -90,6 +90,8 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);