GUI: Make multicore only work with Async and add GUI for multicore.
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5d3a2be04f
6 changed files with 63 additions and 5 deletions
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@ -16,6 +16,10 @@ class Event;
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class Fiber;
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} // namespace Common
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namespace Core::Frontend {
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class EmuWindow;
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} // namespace Core::Frontend
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namespace Core {
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class System;
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@ -35,6 +39,12 @@ public:
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void SetMulticore(bool is_multicore) {
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this->is_multicore = is_multicore;
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}
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/// Sets if emulation is using an asynchronous GPU.
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void SetAsyncGpu(bool is_async_gpu) {
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this->is_async_gpu = is_async_gpu;
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}
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void Initialize();
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void Shutdown();
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@ -51,6 +61,8 @@ public:
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return current_core.load();
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}
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void SetRenderWindow(Core::Frontend::EmuWindow& render_window);
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private:
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static void GuestThreadFunction(void* cpu_manager);
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static void GuestRewindFunction(void* cpu_manager);
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@ -88,10 +100,12 @@ private:
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std::array<CoreData, Core::Hardware::NUM_CPU_CORES> core_data{};
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bool is_async_gpu{};
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bool is_multicore{};
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std::atomic<std::size_t> current_core{};
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std::size_t preemption_count{};
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static constexpr std::size_t max_cycle_runs = 5;
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Core::Frontend::EmuWindow* render_window;
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System& system;
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};
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