Remove memory allocations in some hot paths
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parent
e3122c5b46
commit
5da70f7197
84 changed files with 501 additions and 458 deletions
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@ -5,6 +5,7 @@
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#include "audio_core/renderer/audio_device.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_event.h"
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@ -123,19 +124,13 @@ private:
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void GetReleasedAudioInBuffer(HLERequestContext& ctx) {
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const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
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std::vector<u64> released_buffers(write_buffer_size);
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tmp_buffer.resize_destructive(write_buffer_size);
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tmp_buffer[0] = 0;
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const auto count = impl->GetReleasedBuffers(released_buffers);
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const auto count = impl->GetReleasedBuffers(tmp_buffer);
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[[maybe_unused]] std::string tags{};
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for (u32 i = 0; i < count; i++) {
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tags += fmt::format("{:08X}, ", released_buffers[i]);
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}
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[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
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tags);
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ctx.WriteBuffer(tmp_buffer);
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ctx.WriteBuffer(released_buffers);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(count);
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@ -200,6 +195,7 @@ private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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std::shared_ptr<AudioCore::AudioIn::In> impl;
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Common::ScratchBuffer<u64> tmp_buffer;
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};
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AudInU::AudInU(Core::System& system_)
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@ -123,19 +123,13 @@ private:
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void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
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const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
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std::vector<u64> released_buffers(write_buffer_size);
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tmp_buffer.resize_destructive(write_buffer_size);
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tmp_buffer[0] = 0;
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const auto count = impl->GetReleasedBuffers(released_buffers);
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const auto count = impl->GetReleasedBuffers(tmp_buffer);
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[[maybe_unused]] std::string tags{};
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for (u32 i = 0; i < count; i++) {
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tags += fmt::format("{:08X}, ", released_buffers[i]);
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}
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[[maybe_unused]] const auto sessionid{impl->GetSystem().GetSessionId()};
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
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tags);
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ctx.WriteBuffer(tmp_buffer);
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ctx.WriteBuffer(released_buffers);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(count);
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@ -211,6 +205,7 @@ private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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std::shared_ptr<AudioCore::AudioOut::Out> impl;
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Common::ScratchBuffer<u64> tmp_buffer;
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};
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AudOutU::AudOutU(Core::System& system_)
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@ -116,28 +116,26 @@ private:
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// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
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// checking size 0. Performance size is 0 for most games.
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std::vector<u8> output{};
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std::vector<u8> performance{};
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auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
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if (is_buffer_b) {
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const auto buffersB{ctx.BufferDescriptorB()};
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output.resize(buffersB[0].Size(), 0);
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performance.resize(buffersB[1].Size(), 0);
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tmp_output.resize_destructive(buffersB[0].Size());
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tmp_performance.resize_destructive(buffersB[1].Size());
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} else {
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const auto buffersC{ctx.BufferDescriptorC()};
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output.resize(buffersC[0].Size(), 0);
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performance.resize(buffersC[1].Size(), 0);
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tmp_output.resize_destructive(buffersC[0].Size());
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tmp_performance.resize_destructive(buffersC[1].Size());
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}
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auto result = impl->RequestUpdate(input, performance, output);
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auto result = impl->RequestUpdate(input, tmp_performance, tmp_output);
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if (result.IsSuccess()) {
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if (is_buffer_b) {
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ctx.WriteBufferB(output.data(), output.size(), 0);
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ctx.WriteBufferB(performance.data(), performance.size(), 1);
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ctx.WriteBufferB(tmp_output.data(), tmp_output.size(), 0);
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ctx.WriteBufferB(tmp_performance.data(), tmp_performance.size(), 1);
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} else {
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ctx.WriteBufferC(output.data(), output.size(), 0);
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ctx.WriteBufferC(performance.data(), performance.size(), 1);
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ctx.WriteBufferC(tmp_output.data(), tmp_output.size(), 0);
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ctx.WriteBufferC(tmp_performance.data(), tmp_performance.size(), 1);
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}
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} else {
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LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.description);
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@ -235,6 +233,8 @@ private:
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Kernel::KEvent* rendered_event;
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Manager& manager;
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std::unique_ptr<Renderer> impl;
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Common::ScratchBuffer<u8> tmp_output;
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Common::ScratchBuffer<u8> tmp_performance;
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};
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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@ -4,6 +4,7 @@
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#pragma once
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#include "audio_core/audio_render_manager.h"
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#include "common/scratch_buffer.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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@ -68,13 +68,13 @@ private:
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ExtraBehavior extra_behavior) {
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u32 consumed = 0;
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u32 sample_count = 0;
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std::vector<opus_int16> samples(ctx.GetWriteBufferNumElements<opus_int16>());
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tmp_samples.resize_destructive(ctx.GetWriteBufferNumElements<opus_int16>());
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if (extra_behavior == ExtraBehavior::ResetContext) {
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ResetDecoderContext();
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}
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if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
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if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), tmp_samples, performance)) {
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LOG_ERROR(Audio, "Failed to decode opus data");
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IPC::ResponseBuilder rb{ctx, 2};
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// TODO(ogniK): Use correct error code
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@ -90,11 +90,11 @@ private:
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if (performance) {
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rb.Push<u64>(*performance);
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}
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ctx.WriteBuffer(samples);
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ctx.WriteBuffer(tmp_samples);
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}
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bool DecodeOpusData(u32& consumed, u32& sample_count, std::span<const u8> input,
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std::vector<opus_int16>& output, u64* out_performance_time) const {
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std::span<opus_int16> output, u64* out_performance_time) const {
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const auto start_time = std::chrono::steady_clock::now();
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const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
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if (sizeof(OpusPacketHeader) > input.size()) {
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@ -154,6 +154,7 @@ private:
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OpusDecoderPtr decoder;
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u32 sample_rate;
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u32 channel_count;
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Common::ScratchBuffer<opus_int16> tmp_samples;
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};
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class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
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