glsl: Add many FP32/64 instructions

This commit is contained in:
ameerj 2021-05-22 01:52:03 -04:00
parent 53667ddd4e
commit 5e9095ef22
12 changed files with 1011 additions and 765 deletions

View file

@ -65,11 +65,21 @@ public:
Add<Type::F32>(format_str, inst, args...);
}
template <typename... Args>
void AddS64(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<Type::S64>(format_str, inst, args...);
}
template <typename... Args>
void AddU64(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<Type::U64>(format_str, inst, args...);
}
template <typename... Args>
void AddF64(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<Type::F64>(format_str, inst, args...);
}
template <typename... Args>
void AddU32x2(const char* format_str, IR::Inst& inst, Args&&... args) {
Add<Type::U32x2>(format_str, inst, args...);