texture_cache: Move staging buffer into a generic implementation
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2787a0c287
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5f3aacdc37
4 changed files with 211 additions and 181 deletions
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@ -15,7 +15,6 @@
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namespace OpenGL {
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using Tegra::Texture::ConvertFromGuestToHost;
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using Tegra::Texture::SwizzleSource;
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using VideoCore::MortonSwizzleMode;
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@ -207,32 +206,6 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
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return texture;
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}
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void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer,
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u32 level) {
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const u32 width{params.GetMipWidth(level)};
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const u32 height{params.GetMipHeight(level)};
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const u32 block_height{params.GetMipBlockHeight(level)};
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const u32 block_depth{params.GetMipBlockDepth(level)};
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std::size_t guest_offset{params.GetGuestMipmapLevelOffset(level)};
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if (params.IsLayered()) {
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std::size_t host_offset{0};
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const std::size_t guest_stride = params.GetGuestLayerSize();
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const std::size_t host_stride = params.GetHostLayerSize(level);
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for (u32 layer = 0; layer < params.GetNumLayers(); layer++) {
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth,
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1, params.GetTileWidthSpacing(), buffer + host_offset,
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memory + guest_offset);
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guest_offset += guest_stride;
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host_offset += host_stride;
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}
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} else {
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth,
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params.GetMipDepth(level), params.GetTileWidthSpacing(), buffer,
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memory + guest_offset);
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}
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}
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} // Anonymous namespace
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CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params)
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@ -245,54 +218,11 @@ CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfacePar
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is_compressed = tuple.compressed;
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target = GetTextureTarget(params);
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texture = CreateTexture(params, target, internal_format);
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staging_buffer.resize(params.GetHostSizeInBytes());
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}
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CachedSurface::~CachedSurface() = default;
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void CachedSurface::LoadBuffer() {
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if (params.IsTiled()) {
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {} on texture target {}",
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params.GetBlockWidth(), static_cast<u32>(params.GetTarget()));
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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u8* const buffer{staging_buffer.data() + params.GetHostMipmapLevelOffset(level)};
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SwizzleFunc(MortonSwizzleMode::MortonToLinear, GetHostPtr(), params, buffer, level);
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}
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} else {
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ASSERT_MSG(params.GetNumLevels() == 1, "Linear mipmap loading is not implemented");
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const u32 bpp{GetFormatBpp(params.GetPixelFormat()) / CHAR_BIT};
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const u32 block_width{VideoCore::Surface::GetDefaultBlockWidth(params.GetPixelFormat())};
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const u32 block_height{VideoCore::Surface::GetDefaultBlockHeight(params.GetPixelFormat())};
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const u32 width{(params.GetWidth() + block_width - 1) / block_width};
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const u32 height{(params.GetHeight() + block_height - 1) / block_height};
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const u32 copy_size{width * bpp};
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if (params.GetPitch() == copy_size) {
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std::memcpy(staging_buffer.data(), GetHostPtr(), params.GetHostSizeInBytes());
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} else {
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const u8* start{GetHostPtr()};
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u8* write_to{staging_buffer.data()};
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for (u32 h = height; h > 0; --h) {
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std::memcpy(write_to, start, copy_size);
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start += params.GetPitch();
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write_to += copy_size;
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}
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}
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}
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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ConvertFromGuestToHost(staging_buffer.data() + params.GetHostMipmapLevelOffset(level),
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params.GetPixelFormat(), params.GetMipWidth(level),
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params.GetMipHeight(level), params.GetMipDepth(level), true, true);
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}
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}
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void CachedSurface::FlushBufferImpl() {
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LOG_CRITICAL(Render_OpenGL, "Flushing");
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if (!IsModified()) {
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return;
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}
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void CachedSurface::DownloadTextureImpl() {
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// TODO(Rodrigo): Optimize alignment
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
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@ -300,60 +230,30 @@ void CachedSurface::FlushBufferImpl() {
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
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if (is_compressed) {
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glGetCompressedTextureImage(
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texture.handle, level, static_cast<GLsizei>(params.GetHostMipmapSize(level)),
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staging_buffer.data() + params.GetHostMipmapLevelOffset(level));
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glGetCompressedTextureImage(texture.handle, level,
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static_cast<GLsizei>(params.GetHostMipmapSize(level)),
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GetStagingBufferLevelData(level));
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} else {
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glGetTextureImage(texture.handle, level, format, type,
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static_cast<GLsizei>(params.GetHostMipmapSize(level)),
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staging_buffer.data() + params.GetHostMipmapLevelOffset(level));
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GetStagingBufferLevelData(level));
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}
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}
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if (params.IsTiled()) {
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {}",
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params.GetBlockWidth());
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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u8* const buffer = staging_buffer.data() + params.GetHostMipmapLevelOffset(level);
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SwizzleFunc(MortonSwizzleMode::LinearToMorton, GetHostPtr(), params, buffer, level);
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}
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} else {
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UNIMPLEMENTED();
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/*
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ASSERT(params.GetTarget() == SurfaceTarget::Texture2D);
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ASSERT(params.GetNumLevels() == 1);
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const u32 bpp{params.GetFormatBpp() / 8};
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const u32 copy_size{params.GetWidth() * bpp};
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if (params.GetPitch() == copy_size) {
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std::memcpy(host_ptr, staging_buffer.data(), GetSizeInBytes());
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} else {
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u8* start{host_ptr};
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const u8* read_to{staging_buffer.data()};
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for (u32 h = params.GetHeight(); h > 0; --h) {
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std::memcpy(start, read_to, copy_size);
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start += params.GetPitch();
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read_to += copy_size;
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}
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}
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*/
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}
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}
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void CachedSurface::UploadTextureImpl() {
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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UploadTextureMipmap(level);
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}
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}
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void CachedSurface::UploadTextureMipmap(u32 level) {
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u8* buffer{staging_buffer.data() + params.GetHostMipmapLevelOffset(level)};
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// TODO(Rodrigo): Optimize alignment
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
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u8* buffer{GetStagingBufferLevelData(level)};
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if (is_compressed) {
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const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
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switch (params.GetTarget()) {
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@ -39,8 +39,6 @@ public:
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explicit CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params);
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~CachedSurface();
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void LoadBuffer();
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GLenum GetTarget() const {
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return target;
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}
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@ -54,9 +52,8 @@ protected:
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std::unique_ptr<CachedSurfaceView> CreateView(const ViewKey& view_key);
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void FlushBufferImpl();
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void UploadTextureImpl();
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void DownloadTextureImpl();
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private:
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void UploadTextureMipmap(u32 level);
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@ -68,8 +65,6 @@ private:
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GLenum target{};
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OGLTexture texture;
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std::vector<u8> staging_buffer;
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};
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class CachedSurfaceView final {
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