general: fix spelling mistakes

This commit is contained in:
Liam 2023-03-11 22:10:38 -05:00
parent d155167ea2
commit 600f325d87
107 changed files with 216 additions and 211 deletions

View file

@ -748,7 +748,7 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
// We will add those afterwards
// This list also excludes Screenshot since theres not really a mapping for that
// This list also excludes Screenshot since there's not really a mapping for that
ButtonBindings switch_to_sdl_button;
if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
@ -1007,7 +1007,7 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p
Common::Input::ButtonNames SDLDriver::GetUIName(const Common::ParamPackage& params) const {
if (params.Has("button")) {
// TODO(German77): Find how to substitue the values for real button names
// TODO(German77): Find how to substitute the values for real button names
return Common::Input::ButtonNames::Value;
}
if (params.Has("hat")) {