core/hid: Only signal when needed

This commit is contained in:
german77 2021-10-19 00:12:24 -05:00 committed by Narr the Reg
parent 4d308fd0b4
commit 601ac43495
11 changed files with 242 additions and 155 deletions

View file

@ -150,7 +150,10 @@ void GCAdapter::UpdatePadType(std::size_t port, ControllerTypes pad_type) {
return;
}
// Device changed reset device and set new type
pads[port] = {};
pads[port].axis_origin = {};
pads[port].reset_origin_counter = {};
pads[port].enable_vibration = {};
pads[port].rumble_amplitude = {};
pads[port].type = pad_type;
}
@ -396,12 +399,11 @@ std::vector<Common::ParamPackage> GCAdapter::GetInputDevices() const {
if (!DeviceConnected(port)) {
continue;
}
const std::string name = fmt::format("Gamecube Controller {}", port + 1);
devices.emplace_back(Common::ParamPackage{
{"engine", "gcpad"},
{"display", std::move(name)},
{"port", std::to_string(port)},
});
Common::ParamPackage identifier{};
identifier.Set("engine", GetEngineName());
identifier.Set("display", fmt::format("Gamecube Controller {}", port + 1));
identifier.Set("port", static_cast<int>(port));
devices.emplace_back(identifier);
}
return devices;
}
@ -431,7 +433,8 @@ ButtonMapping GCAdapter::GetButtonMappingForDevice(const Common::ParamPackage& p
ButtonMapping mapping{};
for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) {
Common::ParamPackage button_params({{"engine", "gcpad"}});
Common::ParamPackage button_params{};
button_params.Set("engine", GetEngineName());
button_params.Set("port", params.Get("port", 0));
button_params.Set("button", static_cast<int>(gcadapter_button));
mapping.insert_or_assign(switch_button, std::move(button_params));
@ -444,7 +447,8 @@ ButtonMapping GCAdapter::GetButtonMappingForDevice(const Common::ParamPackage& p
{Settings::NativeButton::ZR, PadButton::TriggerR, PadAxes::TriggerRight},
};
for (const auto& [switch_button, gcadapter_buton, gcadapter_axis] : switch_to_gcadapter_axis) {
Common::ParamPackage button_params({{"engine", "gcpad"}});
Common::ParamPackage button_params{};
button_params.Set("engine", GetEngineName());
button_params.Set("port", params.Get("port", 0));
button_params.Set("button", static_cast<s32>(gcadapter_buton));
button_params.Set("axis", static_cast<s32>(gcadapter_axis));
@ -463,13 +467,13 @@ AnalogMapping GCAdapter::GetAnalogMappingForDevice(const Common::ParamPackage& p
AnalogMapping mapping = {};
Common::ParamPackage left_analog_params;
left_analog_params.Set("engine", "gcpad");
left_analog_params.Set("engine", GetEngineName());
left_analog_params.Set("port", params.Get("port", 0));
left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX));
left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY));
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
Common::ParamPackage right_analog_params;
right_analog_params.Set("engine", "gcpad");
right_analog_params.Set("engine", GetEngineName());
right_analog_params.Set("port", params.Get("port", 0));
right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX));
right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY));
@ -477,9 +481,56 @@ AnalogMapping GCAdapter::GetAnalogMappingForDevice(const Common::ParamPackage& p
return mapping;
}
std::string GCAdapter::GetUIButtonName(const Common::ParamPackage& params) const {
PadButton button = static_cast<PadButton>(params.Get("button", 0));
switch (button) {
case PadButton::ButtonLeft:
return "left";
break;
case PadButton::ButtonRight:
return "right";
break;
case PadButton::ButtonDown:
return "down";
break;
case PadButton::ButtonUp:
return "up";
break;
case PadButton::TriggerZ:
return "Z";
break;
case PadButton::TriggerR:
return "R";
break;
case PadButton::TriggerL:
return "L";
break;
case PadButton::ButtonA:
return "A";
break;
case PadButton::ButtonB:
return "B";
break;
case PadButton::ButtonX:
return "X";
break;
case PadButton::ButtonY:
return "Y";
break;
case PadButton::ButtonStart:
return "start";
break;
default:
return "Unkown GC";
}
}
std::string GCAdapter::GetUIName(const Common::ParamPackage& params) const {
if (params.Has("button")) {
return fmt::format("Button {}", params.Get("button", 0));
return fmt::format("Button {}", GetUIButtonName(params));
}
if (params.Has("axis")) {
return fmt::format("Axis {}", params.Get("axis",0));
}
return "Bad GC Adapter";