core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the initialization process we start execution of the main process. Previously we were running the main process before the CPU or GPU threads were initialized (not good). This amends execution to start after all of our threads are properly set up.
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32a6ceb4e5
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612e1388df
20 changed files with 144 additions and 107 deletions
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@ -30,36 +30,38 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
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return FileType::Error;
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}
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ResultStatus AppLoader_NCA::Load(Kernel::Process& process) {
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AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
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if (is_loaded) {
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return ResultStatus::ErrorAlreadyLoaded;
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return {ResultStatus::ErrorAlreadyLoaded, {}};
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}
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const auto result = nca->GetStatus();
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if (result != ResultStatus::Success) {
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return result;
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return {result, {}};
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}
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if (nca->GetType() != FileSys::NCAContentType::Program)
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return ResultStatus::ErrorNCANotProgram;
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if (nca->GetType() != FileSys::NCAContentType::Program) {
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return {ResultStatus::ErrorNCANotProgram, {}};
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}
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const auto exefs = nca->GetExeFS();
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if (exefs == nullptr)
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return ResultStatus::ErrorNoExeFS;
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if (exefs == nullptr) {
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return {ResultStatus::ErrorNoExeFS, {}};
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}
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directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true);
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const auto load_result = directory_loader->Load(process);
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if (load_result != ResultStatus::Success)
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if (load_result.first != ResultStatus::Success) {
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return load_result;
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}
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if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
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if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
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Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
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}
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is_loaded = true;
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return ResultStatus::Success;
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return load_result;
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}
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ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
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