core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the initialization process we start execution of the main process. Previously we were running the main process before the CPU or GPU threads were initialized (not good). This amends execution to start after all of our threads are properly set up.
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20 changed files with 144 additions and 107 deletions
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@ -169,22 +169,21 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
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return load_base + image_size;
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}
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ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
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AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
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if (is_loaded) {
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return ResultStatus::ErrorAlreadyLoaded;
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return {ResultStatus::ErrorAlreadyLoaded, {}};
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}
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// Load module
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const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
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if (!LoadModule(process, *file, base_address, true)) {
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return ResultStatus::ErrorLoadingNSO;
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return {ResultStatus::ErrorLoadingNSO, {}};
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}
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LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
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process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
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is_loaded = true;
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return ResultStatus::Success;
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return {ResultStatus::Success,
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LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
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}
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} // namespace Loader
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