New logging system

This commit is contained in:
Yuri Kunde Schlesner 2014-10-28 05:36:00 -02:00
parent 04b1f2936c
commit 616d874443
14 changed files with 743 additions and 74 deletions

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include "common/log.h" // For _dbg_assert_
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
namespace Log {
static std::shared_ptr<Logger> global_logger;
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
CLS(Common) \
SUB(Common, Filesystem) \
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, ARM11) \
CLS(Config) \
CLS(Debug) \
SUB(Debug, Emulated) \
SUB(Debug, GPU) \
SUB(Debug, Breakpoint) \
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, SRV) \
SUB(Service, FS) \
SUB(Service, APT) \
SUB(Service, GSP) \
SUB(Service, AC) \
SUB(Service, PTM) \
SUB(Service, CFG) \
SUB(Service, DSP) \
SUB(Service, HID) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, GPU) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
SUB(Render, OpenGL) \
CLS(Loader)
Logger::Logger() {
// Register logging classes so that they can be queried at runtime
size_t parent_class;
all_classes.reserve((size_t)Class::Count);
#define CLS(x) \
all_classes.push_back(Class::x); \
parent_class = all_classes.size() - 1;
#define SUB(x, y) \
all_classes.push_back(Class::x##_##y); \
all_classes[parent_class].num_children += 1;
ALL_LOG_CLASSES()
#undef CLS
#undef SUB
// Ensures that ALL_LOG_CLASSES isn't missing any entries.
_dbg_assert_(Log, all_classes.size() == (size_t)Class::Count);
}
// GetClassName is a macro defined by Windows.h, grrr...
const char* Logger::GetLogClassName(Class log_class) {
switch (log_class) {
#define CLS(x) case Class::x: return #x;
#define SUB(x, y) case Class::x##_##y: return #x "." #y;
ALL_LOG_CLASSES()
#undef CLS
#undef SUB
}
return "Unknown";
}
const char* Logger::GetLevelName(Level log_level) {
#define LVL(x) case Level::x: return #x
switch (log_level) {
LVL(Trace);
LVL(Debug);
LVL(Info);
LVL(Warning);
LVL(Error);
LVL(Critical);
}
return "Unknown";
#undef LVL
}
void Logger::LogMessage(Entry entry) {
ring_buffer.Push(std::move(entry));
}
size_t Logger::GetEntries(Entry* out_buffer, size_t buffer_len) {
return ring_buffer.BlockingPop(out_buffer, buffer_len);
}
std::shared_ptr<Logger> InitGlobalLogger() {
global_logger = std::make_shared<Logger>();
return global_logger;
}
Entry CreateEntry(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
const char* format, va_list args) {
using std::chrono::steady_clock;
using std::chrono::duration_cast;
static steady_clock::time_point time_origin = steady_clock::now();
std::array<char, 4 * 1024> formatting_buffer;
Entry entry;
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
entry.log_class = log_class;
entry.log_level = log_level;
snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function, line_nr);
entry.location = std::string(formatting_buffer.data());
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
entry.message = std::string(formatting_buffer.data());
return std::move(entry);
}
void LogMessage(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
const char* format, ...) {
va_list args;
va_start(args, format);
Entry entry = CreateEntry(log_class, log_level,
filename, line_nr, function, format, args);
va_end(args);
if (global_logger != nullptr && !global_logger->IsClosed()) {
global_logger->LogMessage(std::move(entry));
} else {
// Fall back to directly printing to stderr
PrintMessage(entry);
}
}
}

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstdarg>
#include <memory>
#include <vector>
#include "common/concurrent_ring_buffer.h"
#include "common/logging/log.h"
namespace Log {
/**
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
std::string location;
std::string message;
Entry() = default;
// TODO(yuriks) Use defaulted move constructors once MSVC supports them
#define MOVE(member) member(std::move(o.member))
Entry(Entry&& o)
: MOVE(timestamp), MOVE(log_class), MOVE(log_level),
MOVE(location), MOVE(message)
{}
#undef MOVE
Entry& operator=(const Entry&& o) {
#define MOVE(member) member = std::move(o.member)
MOVE(timestamp);
MOVE(log_class);
MOVE(log_level);
MOVE(location);
MOVE(message);
#undef MOVE
return *this;
}
};
struct ClassInfo {
Class log_class;
/**
* Total number of (direct or indirect) sub classes this class has. If any, they follow in
* sequence after this class in the class list.
*/
unsigned int num_children = 0;
ClassInfo(Class log_class) : log_class(log_class) {}
};
/**
* Logging management class. This class has the dual purpose of acting as an exchange point between
* the logging clients and the log outputter, as well as containing reflection info about available
* log classes.
*/
class Logger {
private:
using Buffer = Common::ConcurrentRingBuffer<Entry, 16 * 1024 / sizeof(Entry)>;
public:
static const size_t QUEUE_CLOSED = Buffer::QUEUE_CLOSED;
Logger();
/**
* Returns a list of all vector classes and subclasses. The sequence returned is a pre-order of
* classes and subclasses, which together with the `num_children` field in ClassInfo, allows
* you to recover the hierarchy.
*/
const std::vector<ClassInfo>& GetClasses() const { return all_classes; }
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
*/
static const char* GetLogClassName(Class log_class);
/**
* Returns the name of the passed log level as a C-string.
*/
static const char* GetLevelName(Level log_level);
/**
* Appends a messages to the log buffer.
* @note This function is thread safe.
*/
void LogMessage(Entry entry);
/**
* Retrieves a batch of messages from the log buffer, blocking until they are available.
* @note This function is thread safe.
*
* @param out_buffer Destination buffer that will receive the log entries.
* @param buffer_len The maximum size of `out_buffer`.
* @return The number of entries stored. In case the logger is shutting down, `QUEUE_CLOSED` is
* returned, no entries are stored and the logger should shutdown.
*/
size_t GetEntries(Entry* out_buffer, size_t buffer_len);
/**
* Initiates a shutdown of the logger. This will indicate to log output clients that they
* should shutdown.
*/
void Close() { ring_buffer.Close(); }
/**
* Returns true if Close() has already been called on the Logger.
*/
bool IsClosed() const { return ring_buffer.IsClosed(); }
private:
Buffer ring_buffer;
std::vector<ClassInfo> all_classes;
};
/// Creates a log entry by formatting the given source location, and message.
Entry CreateEntry(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
const char* format, va_list args);
/// Initializes the default Logger.
std::shared_ptr<Logger> InitGlobalLogger();
}

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src/common/logging/log.h Normal file
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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cassert>
#include <chrono>
#include <string>
#include "common/common_types.h"
namespace Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
/// pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
/// completed.
Critical, ///< Major problems during execution that threathen the stability of the entire
/// application.
Count ///< Total number of logging levels
};
typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in log.cpp.
*/
enum class Class : ClassType {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM11, ///< ARM11 CPU core
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation
Service_FS, ///< The FS (Filesystem) service implementation
Service_APT, ///< The APT (Applets) service
Service_GSP, ///< The GSP (GPU control) service
Service_AC, ///< The AC (WiFi status) service
Service_PTM, ///< The PTM (Power status & misc.) service
Service_CFG, ///< The CFG (Configuration) service
Service_DSP, ///< The DSP (DSP control) service
Service_HID, ///< The HID (User input) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_GPU, ///< GPU control emulation
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Loader, ///< ROM loader
Count ///< Total number of logging classes
};
/**
* Level below which messages are simply discarded without buffering regardless of the display
* settings.
*/
const Level MINIMUM_LEVEL =
#ifdef _DEBUG
Level::Trace;
#else
Level::Debug;
#endif
/**
* Logs a message to the global logger. This proxy exists to avoid exposing the details of the
* Logger class, including the ConcurrentRingBuffer template, to all files that desire to log
* messages, reducing unecessary recompilations.
*/
void LogMessage(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
#ifdef _MSC_VER
_Printf_format_string_
#endif
const char* format, ...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
do { \
if (::Log::Level::log_level >= ::Log::MINIMUM_LEVEL) \
::Log::LogMessage(::Log::Class::log_class, ::Log::Level::log_level, \
__FILE__, __LINE__, __func__, __VA_ARGS__); \
} while (0)
#define LOG_TRACE( log_class, ...) LOG_GENERIC(log_class, Trace, __VA_ARGS__)
#define LOG_DEBUG( log_class, ...) LOG_GENERIC(log_class, Debug, __VA_ARGS__)
#define LOG_INFO( log_class, ...) LOG_GENERIC(log_class, Info, __VA_ARGS__)
#define LOG_WARNING( log_class, ...) LOG_GENERIC(log_class, Warning, __VA_ARGS__)
#define LOG_ERROR( log_class, ...) LOG_GENERIC(log_class, Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) LOG_GENERIC(log_class, Critical, __VA_ARGS__)

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <array>
#include <cstdio>
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
namespace Log {
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
const char* class_name = Logger::GetLogClassName(entry.log_class);
const char* level_name = Logger::GetLevelName(entry.log_level);
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s",
time_seconds, time_fractional, class_name, level_name,
entry.location.c_str(), entry.message.c_str());
}
void PrintMessage(const Entry& entry) {
std::array<char, 4 * 1024> format_buffer;
FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
fputs(format_buffer.data(), stderr);
fputc('\n', stderr);
}
void TextLoggingLoop(std::shared_ptr<Logger> logger) {
std::array<Entry, 256> entry_buffer;
while (true) {
size_t num_entries = logger->GetEntries(entry_buffer.data(), entry_buffer.size());
if (num_entries == Logger::QUEUE_CLOSED) {
break;
}
for (size_t i = 0; i < num_entries; ++i) {
PrintMessage(entry_buffer[i]);
}
}
}
}

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
namespace Log {
class Logger;
struct Entry;
/// Formats a log entry into the provided text buffer.
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
/// Formats and prints a log entry to stderr.
void PrintMessage(const Entry& entry);
/**
* Logging loop that repeatedly reads messages from the provided logger and prints them to the
* console. It is the baseline barebones log outputter.
*/
void TextLoggingLoop(std::shared_ptr<Logger> logger);
}