New logging system
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14 changed files with 743 additions and 74 deletions
134
src/common/logging/backend.h
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134
src/common/logging/backend.h
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstdarg>
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#include <memory>
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#include <vector>
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#include "common/concurrent_ring_buffer.h"
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#include "common/logging/log.h"
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namespace Log {
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/**
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* A log entry. Log entries are store in a structured format to permit more varied output
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* formatting on different frontends, as well as facilitating filtering and aggregation.
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*/
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struct Entry {
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std::chrono::microseconds timestamp;
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Class log_class;
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Level log_level;
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std::string location;
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std::string message;
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Entry() = default;
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// TODO(yuriks) Use defaulted move constructors once MSVC supports them
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#define MOVE(member) member(std::move(o.member))
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Entry(Entry&& o)
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: MOVE(timestamp), MOVE(log_class), MOVE(log_level),
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MOVE(location), MOVE(message)
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{}
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#undef MOVE
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Entry& operator=(const Entry&& o) {
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#define MOVE(member) member = std::move(o.member)
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MOVE(timestamp);
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MOVE(log_class);
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MOVE(log_level);
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MOVE(location);
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MOVE(message);
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#undef MOVE
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return *this;
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}
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};
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struct ClassInfo {
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Class log_class;
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/**
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* Total number of (direct or indirect) sub classes this class has. If any, they follow in
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* sequence after this class in the class list.
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*/
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unsigned int num_children = 0;
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ClassInfo(Class log_class) : log_class(log_class) {}
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};
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/**
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* Logging management class. This class has the dual purpose of acting as an exchange point between
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* the logging clients and the log outputter, as well as containing reflection info about available
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* log classes.
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*/
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class Logger {
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private:
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using Buffer = Common::ConcurrentRingBuffer<Entry, 16 * 1024 / sizeof(Entry)>;
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public:
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static const size_t QUEUE_CLOSED = Buffer::QUEUE_CLOSED;
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Logger();
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/**
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* Returns a list of all vector classes and subclasses. The sequence returned is a pre-order of
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* classes and subclasses, which together with the `num_children` field in ClassInfo, allows
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* you to recover the hierarchy.
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*/
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const std::vector<ClassInfo>& GetClasses() const { return all_classes; }
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/**
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* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
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* instead of underscores as in the enumeration.
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*/
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static const char* GetLogClassName(Class log_class);
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/**
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* Returns the name of the passed log level as a C-string.
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*/
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static const char* GetLevelName(Level log_level);
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/**
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* Appends a messages to the log buffer.
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* @note This function is thread safe.
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*/
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void LogMessage(Entry entry);
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/**
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* Retrieves a batch of messages from the log buffer, blocking until they are available.
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* @note This function is thread safe.
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*
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* @param out_buffer Destination buffer that will receive the log entries.
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* @param buffer_len The maximum size of `out_buffer`.
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* @return The number of entries stored. In case the logger is shutting down, `QUEUE_CLOSED` is
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* returned, no entries are stored and the logger should shutdown.
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*/
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size_t GetEntries(Entry* out_buffer, size_t buffer_len);
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/**
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* Initiates a shutdown of the logger. This will indicate to log output clients that they
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* should shutdown.
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*/
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void Close() { ring_buffer.Close(); }
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/**
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* Returns true if Close() has already been called on the Logger.
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*/
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bool IsClosed() const { return ring_buffer.IsClosed(); }
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private:
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Buffer ring_buffer;
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std::vector<ClassInfo> all_classes;
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};
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/// Creates a log entry by formatting the given source location, and message.
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Entry CreateEntry(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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const char* format, va_list args);
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/// Initializes the default Logger.
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std::shared_ptr<Logger> InitGlobalLogger();
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}
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