shader: Add logging

This commit is contained in:
ReinUsesLisp 2021-06-14 02:27:49 -03:00 committed by ameerj
parent 373f75d944
commit 61cd7dd301
15 changed files with 38 additions and 28 deletions

View file

@ -139,12 +139,12 @@ void SwizzleOffsets(EmitContext& ctx, Register off_x, Register off_y, const IR::
std::string GradOffset(const IR::Value& offset) {
if (offset.IsImmediate()) {
// LOG_WARNING immediate
LOG_WARNING(Shader_GLASM, "Gradient offset is a scalar immediate");
return "";
}
IR::Inst* const vector{offset.InstRecursive()};
if (!vector->AreAllArgsImmediates()) {
// LOG_WARNING elements not immediate
LOG_WARNING(Shader_GLASM, "Gradient offset vector is not immediate");
return "";
}
switch (vector->NumArgs()) {