shader: Add logging
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15 changed files with 38 additions and 28 deletions
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@ -270,7 +270,7 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
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case FlowTest::RGT:
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return ir.LogicalAnd(ir.LogicalNot(ir.GetSFlag()), ir.LogicalNot(ir.GetZFlag()));
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case FlowTest::FCSM_TR:
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// LOG_WARNING(ShaderDecompiler, "FCSM_TR CC State (Stubbed)");
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LOG_WARNING(Shader, "(STUBBED) FCSM_TR");
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return ir.Imm1(false);
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case FlowTest::CSM_TA:
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case FlowTest::CSM_TR:
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