shader: Add logging

This commit is contained in:
ReinUsesLisp 2021-06-14 02:27:49 -03:00 committed by ameerj
parent 373f75d944
commit 61cd7dd301
15 changed files with 38 additions and 28 deletions

View file

@ -270,7 +270,7 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
case FlowTest::RGT:
return ir.LogicalAnd(ir.LogicalNot(ir.GetSFlag()), ir.LogicalNot(ir.GetZFlag()));
case FlowTest::FCSM_TR:
// LOG_WARNING(ShaderDecompiler, "FCSM_TR CC State (Stubbed)");
LOG_WARNING(Shader, "(STUBBED) FCSM_TR");
return ir.Imm1(false);
case FlowTest::CSM_TA:
case FlowTest::CSM_TR: