input_common: Revert deleted TAS functions

This commit is contained in:
german77 2021-10-30 20:16:10 -05:00 committed by Narr the Reg
parent 5f69fdbfcc
commit 61d9eb9f69
7 changed files with 122 additions and 48 deletions

View file

@ -141,7 +141,7 @@ void Tas::WriteTasFile(std::u8string file_name) {
}
}
void Tas::RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis) {
void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) {
last_input = {
.buttons = buttons,
.l_axis = FlipAxisY(left_axis),
@ -195,7 +195,7 @@ void Tas::UpdateThread() {
}
if (current_command < script_length) {
LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
size_t frame = current_command++;
const size_t frame = current_command++;
for (size_t player_index = 0; player_index < commands.size(); player_index++) {
TASCommand command{};
if (frame < commands[player_index].size()) {
@ -207,8 +207,8 @@ void Tas::UpdateThread() {
.port = player_index,
.pad = 0,
};
for (std::size_t i = 0; i < sizeof(command.buttons); ++i) {
const bool button_status = (command.buttons & (1U << i)) != 0;
for (std::size_t i = 0; i < sizeof(command.buttons) * 8; ++i) {
const bool button_status = (command.buttons & (1LLU << i)) != 0;
const int button = static_cast<int>(i);
SetButton(identifier, button, button_status);
}
@ -244,14 +244,14 @@ TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
return {x, y};
}
u32 Tas::ReadCommandButtons(const std::string& data) const {
u64 Tas::ReadCommandButtons(const std::string& data) const {
std::stringstream button_text(data);
std::string line;
u32 buttons = 0;
u64 buttons = 0;
while (std::getline(button_text, line, ';')) {
for (auto [text, tas_button] : text_to_tas_button) {
if (text == line) {
buttons |= static_cast<u32>(tas_button);
buttons |= static_cast<u64>(tas_button);
break;
}
}
@ -259,13 +259,14 @@ u32 Tas::ReadCommandButtons(const std::string& data) const {
return buttons;
}
std::string Tas::WriteCommandButtons(u32 buttons) const {
std::string Tas::WriteCommandButtons(u64 buttons) const {
std::string returns = "";
for (auto [text_button, tas_button] : text_to_tas_button) {
if ((buttons & static_cast<u32>(tas_button)) != 0)
returns += fmt::format("{};", text_button.substr(4));
if ((buttons & static_cast<u64>(tas_button)) != 0) {
returns += fmt::format("{};", text_button);
}
}
return returns.empty() ? "NONE" : returns.substr(2);
return returns.empty() ? "NONE" : returns;
}
std::string Tas::WriteCommandAxis(TasAnalog analog) const {

View file

@ -47,7 +47,7 @@ namespace InputCommon::TasInput {
constexpr size_t PLAYER_NUMBER = 10;
enum class TasButton : u32 {
enum class TasButton : u64 {
BUTTON_A = 1U << 0,
BUTTON_B = 1U << 1,
BUTTON_X = 1U << 2,
@ -92,7 +92,7 @@ public:
* @param left_axis: value of the left axis
* @param right_axis: value of the right axis
*/
void RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis);
void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis);
// Main loop that records or executes input
void UpdateThread();
@ -129,7 +129,7 @@ public:
private:
struct TASCommand {
u32 buttons{};
u64 buttons{};
TasAnalog l_axis{};
TasAnalog r_axis{};
};
@ -164,9 +164,9 @@ private:
* Parses a string containing the button values. Each button is represented by it's text format
* specified in text_to_tas_button array
* @param line: string containing button name with the following format "a;b;c;d..."
* @return Returns a u32 with each bit representing the status of a button
* @return Returns a u64 with each bit representing the status of a button
*/
u32 ReadCommandButtons(const std::string& line) const;
u64 ReadCommandButtons(const std::string& line) const;
/**
* Reset state of all players
@ -174,11 +174,11 @@ private:
void ClearInput();
/**
* Converts an u32 containing the button status into the text equivalent
* Converts an u64 containing the button status into the text equivalent
* @param buttons: bitfield with the status of the buttons
* @return Returns a string with the name of the buttons to be written to the file
*/
std::string WriteCommandButtons(u32 buttons) const;
std::string WriteCommandButtons(u64 buttons) const;
/**
* Converts an TAS analog object containing the axis status into the text equivalent