Merge pull request #1957 from DarkLordZach/title-provider

file_sys: Provide generic interface for accessing game data
This commit is contained in:
bunnei 2019-04-09 19:16:37 -04:00 committed by GitHub
commit 61f63bb994
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22 changed files with 460 additions and 275 deletions

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@ -21,6 +21,8 @@
#include "core/memory.h"
#include "core/settings.h"
#pragma optimize("", off)
namespace Loader {
namespace {
struct MODHeader {
@ -136,13 +138,13 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply patches if necessary
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
std::vector<u8> pi_header;
pi_header.insert(pi_header.begin(), reinterpret_cast<u8*>(&nso_header),
reinterpret_cast<u8*>(&nso_header) + sizeof(NSOHeader));
pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.begin(),
program_image.end());
pi_header = pm->PatchNSO(pi_header);
pi_header = pm->PatchNSO(pi_header, file.GetName());
std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.begin());
}