Merge pull request #873 from jroweboy/input_array
Move input values into an array.
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commit
62adb4ee7b
7 changed files with 80 additions and 145 deletions
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@ -35,6 +35,16 @@ static Kernel::SharedPtr<Kernel::Event> event_debug_pad;
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static u32 next_pad_index;
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static u32 next_touch_index;
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const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = {
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Service::HID::PAD_A, Service::HID::PAD_B, Service::HID::PAD_X, Service::HID::PAD_Y,
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Service::HID::PAD_L, Service::HID::PAD_R, Service::HID::PAD_ZL, Service::HID::PAD_ZR,
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Service::HID::PAD_START, Service::HID::PAD_SELECT, Service::HID::PAD_NONE,
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Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT,
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Service::HID::PAD_CIRCLE_UP, Service::HID::PAD_CIRCLE_DOWN, Service::HID::PAD_CIRCLE_LEFT, Service::HID::PAD_CIRCLE_RIGHT,
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Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT
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};
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// TODO(peachum):
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// Add a method for setting analog input from joystick device for the circle Pad.
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//
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@ -9,7 +9,7 @@
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#ifndef _MSC_VER
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#include <cstddef>
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#endif
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#include "core/settings.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -157,6 +157,9 @@ const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
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const PadState PAD_CIRCLE_UP = {{1u << 30}};
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const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
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extern const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping;
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/**
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* HID::GetIPCHandles service function
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* Inputs:
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@ -5,34 +5,42 @@
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#pragma once
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#include <string>
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#include <array>
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namespace Settings {
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namespace NativeInput {
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enum Values {
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A, B, X, Y,
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L, R, ZL, ZR,
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START, SELECT, HOME,
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DUP, DDOWN, DLEFT, DRIGHT,
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SUP, SDOWN, SLEFT, SRIGHT,
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CUP, CDOWN, CLEFT, CRIGHT,
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NUM_INPUTS
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};
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static const std::array<const char*, NUM_INPUTS> Mapping = {
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"pad_a", "pad_b", "pad_x", "pad_y",
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"pad_l", "pad_r", "pad_zl", "pad_zr",
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"pad_start", "pad_select", "pad_home",
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"pad_dup", "pad_ddown", "pad_dleft", "pad_dright",
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"pad_sup", "pad_sdown", "pad_sleft", "pad_sright",
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"pad_cup", "pad_cdown", "pad_cleft", "pad_cright"
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};
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static const std::array<Values, NUM_INPUTS> All = {
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A, B, X, Y,
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L, R, ZL, ZR,
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START, SELECT, HOME,
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DUP, DDOWN, DLEFT, DRIGHT,
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SUP, SDOWN, SLEFT, SRIGHT,
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CUP, CDOWN, CLEFT, CRIGHT
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};
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}
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struct Values {
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// Controls
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int pad_a_key;
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int pad_b_key;
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int pad_x_key;
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int pad_y_key;
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int pad_l_key;
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int pad_r_key;
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int pad_zl_key;
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int pad_zr_key;
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int pad_start_key;
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int pad_select_key;
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int pad_home_key;
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int pad_dup_key;
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int pad_ddown_key;
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int pad_dleft_key;
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int pad_dright_key;
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int pad_sup_key;
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int pad_sdown_key;
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int pad_sleft_key;
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int pad_sright_key;
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int pad_cup_key;
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int pad_cdown_key;
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int pad_cleft_key;
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int pad_cright_key;
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std::array<int, NativeInput::NUM_INPUTS> input_mappings;
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// Core
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int frame_skip;
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