Rename logging macro back to LOG_*

This commit is contained in:
James Rowe 2018-07-02 10:13:26 -06:00 committed by bunnei
parent 92c7135065
commit 638956aa81
105 changed files with 730 additions and 730 deletions

View file

@ -23,7 +23,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
buffer.igbp_buffer = igbp_buffer;
buffer.status = Buffer::Status::Free;
NGLOG_WARNING(Service, "Adding graphics buffer {}", slot);
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
queue.emplace_back(buffer);
@ -94,7 +94,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
u32 BufferQueue::Query(QueryType type) {
NGLOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
switch (type) {
case QueryType::NativeWindowFormat:
// TODO(Subv): Use an enum for this

View file

@ -48,7 +48,7 @@ NVFlinger::~NVFlinger() {
}
u64 NVFlinger::OpenDisplay(const std::string& name) {
NGLOG_WARNING(Service, "Opening display {}", name);
LOG_WARNING(Service, "Opening display {}", name);
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");