Fence Manager: Add fences on Reference Count.

This commit is contained in:
Fernando Sahmkow 2021-07-06 22:23:10 +02:00
parent 35327dbde3
commit 63915bf2de
8 changed files with 57 additions and 6 deletions

View file

@ -63,6 +63,9 @@ public:
/// Signal a GPU based syncpoint as a fence
virtual void SignalSyncPoint(u32 value) = 0;
/// Signal a GPU based reference as point
virtual void SignalReference() = 0;
/// Release all pending fences.
virtual void ReleaseFences() = 0;