Port #4182 from Citra: "Prefix all size_t with std::"

This commit is contained in:
fearlessTobi 2018-09-15 15:21:06 +02:00
parent df5a44a40b
commit 63c2e32e20
146 changed files with 778 additions and 749 deletions

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@ -35,12 +35,12 @@ Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
void Filter::Process(std::vector<s16>& signal) {
const size_t num_frames = signal.size() / 2;
for (size_t i = 0; i < num_frames; i++) {
const std::size_t num_frames = signal.size() / 2;
for (std::size_t i = 0; i < num_frames; i++) {
std::rotate(in.begin(), in.end() - 1, in.end());
std::rotate(out.begin(), out.end() - 1, out.end());
for (size_t ch = 0; ch < channel_count; ch++) {
for (std::size_t ch = 0; ch < channel_count; ch++) {
in[0][ch] = signal[i * channel_count + ch];
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
@ -54,14 +54,14 @@ void Filter::Process(std::vector<s16>& signal) {
/// Calculates the appropriate Q for each biquad in a cascading filter.
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(size_t total_count, size_t index) {
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
return 1.0 / (2.0 * std::cos(pole));
}
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size) {
std::vector<Filter> cascade(cascade_size);
for (size_t i = 0; i < cascade_size; i++) {
for (std::size_t i = 0; i < cascade_size; i++) {
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
}
return CascadingFilter{std::move(cascade)};

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@ -30,7 +30,7 @@ public:
void Process(std::vector<s16>& signal);
private:
static constexpr size_t channel_count = 2;
static constexpr std::size_t channel_count = 2;
/// Coefficients are in normalized form (a0 = 1.0).
double a1, a2, b0, b1, b2;
@ -46,7 +46,7 @@ public:
/// Creates a cascading low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param cascade_size Number of biquads in cascade.
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
static CascadingFilter LowPass(double cutoff, std::size_t cascade_size);
/// Passthrough.
CascadingFilter();

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@ -14,7 +14,7 @@
namespace AudioCore {
/// The Lanczos kernel
static double Lanczos(size_t a, double x) {
static double Lanczos(std::size_t a, double x) {
if (x == 0.0)
return 1.0;
const double px = M_PI * x;
@ -37,15 +37,15 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
}
state.nyquist.Process(input);
constexpr size_t taps = InterpolationState::lanczos_taps;
const size_t num_frames = input.size() / 2;
constexpr std::size_t taps = InterpolationState::lanczos_taps;
const std::size_t num_frames = input.size() / 2;
std::vector<s16> output;
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
output.reserve(static_cast<std::size_t>(input.size() / ratio + 4));
double& pos = state.position;
auto& h = state.history;
for (size_t i = 0; i < num_frames; ++i) {
for (std::size_t i = 0; i < num_frames; ++i) {
std::rotate(h.begin(), h.end() - 1, h.end());
h[0][0] = input[i * 2 + 0];
h[0][1] = input[i * 2 + 1];
@ -53,7 +53,7 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
while (pos <= 1.0) {
double l = 0.0;
double r = 0.0;
for (size_t j = 0; j < h.size(); j++) {
for (std::size_t j = 0; j < h.size(); j++) {
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
}

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@ -12,8 +12,8 @@
namespace AudioCore {
struct InterpolationState {
static constexpr size_t lanczos_taps = 4;
static constexpr size_t history_size = lanczos_taps * 2 - 1;
static constexpr std::size_t lanczos_taps = 4;
static constexpr std::size_t history_size = lanczos_taps * 2 - 1;
double current_ratio = 0.0;
CascadingFilter nyquist;

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@ -39,7 +39,8 @@ StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&&
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream,
std::size_t max_count) {
return stream->GetTagsAndReleaseBuffers(max_count);
}

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@ -25,7 +25,7 @@ public:
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);

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@ -52,8 +52,8 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy VoiceInfo structs
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
std::size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
offset += sizeof(VoiceInfo);
@ -72,7 +72,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (size_t index = 0; index < memory_pool.size(); ++index) {
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
@ -93,7 +93,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
response_data.memory_pools_size);
// Copy output voice status
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
for (const auto& voice : voices) {
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
sizeof(VoiceOutStatus));
@ -103,12 +103,12 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
return output_params;
}
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
wave_index = index & 3;
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count) {
if (!IsPlaying()) {
return {};
}
@ -117,9 +117,9 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count)
RefreshBuffer();
}
const size_t max_size{samples.size() - offset};
const size_t dequeue_offset{offset};
size_t size{sample_count * STREAM_NUM_CHANNELS};
const std::size_t max_size{samples.size() - offset};
const std::size_t dequeue_offset{offset};
std::size_t size{sample_count * STREAM_NUM_CHANNELS};
if (size > max_size) {
size = max_size;
}
@ -184,7 +184,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
case 1:
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (size_t index = 0; index < new_samples.size(); ++index) {
for (std::size_t index = 0; index < new_samples.size(); ++index) {
samples[index * 2] = new_samples[index];
samples[index * 2 + 1] = new_samples[index];
}
@ -210,7 +210,7 @@ static constexpr s16 ClampToS16(s32 value) {
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
constexpr size_t BUFFER_SIZE{512};
constexpr std::size_t BUFFER_SIZE{512};
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
for (auto& voice : voices) {
@ -218,7 +218,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
continue;
}
size_t offset{};
std::size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};

View file

@ -184,16 +184,16 @@ private:
return info;
}
void SetWaveIndex(size_t index);
std::vector<s16> DequeueSamples(size_t sample_count);
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
size_t wave_index{};
size_t offset{};
std::size_t wave_index{};
std::size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;

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@ -8,27 +8,27 @@
namespace AudioCore::Codec {
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr size_t FRAME_LEN = 8;
constexpr size_t SAMPLES_PER_FRAME = 14;
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const size_t ret_size =
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const std::size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
std::vector<s16> ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const size_t NUM_FRAMES =
const std::size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
for (std::size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
@ -53,9 +53,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coef
return static_cast<s16>(val);
};
size_t outputi = framei * SAMPLES_PER_FRAME;
size_t datai = framei * FRAME_LEN + 1;
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
std::size_t outputi = framei * SAMPLES_PER_FRAME;
std::size_t datai = framei * FRAME_LEN + 1;
for (std::size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi] = sample1;
outputi++;

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@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec

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@ -63,8 +63,8 @@ public:
// Downsample 6 channels to 2
std::vector<s16> buf;
buf.reserve(samples.size() * num_channels / source_num_channels);
for (size_t i = 0; i < samples.size(); i += source_num_channels) {
for (size_t ch = 0; ch < num_channels; ch++) {
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
for (std::size_t ch = 0; ch < num_channels; ch++) {
buf.push_back(samples[i + ch]);
}
}
@ -75,7 +75,7 @@ public:
queue.Push(samples);
}
size_t SamplesInQueue(u32 num_channels) const override {
std::size_t SamplesInQueue(u32 num_channels) const override {
if (!ctx)
return 0;
@ -159,15 +159,16 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
return {};
}
const size_t num_channels = impl->GetNumChannels();
const size_t samples_to_write = num_channels * num_frames;
size_t samples_written;
const std::size_t num_channels = impl->GetNumChannels();
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
if (Settings::values.enable_audio_stretching) {
const std::vector<s16> in{impl->queue.Pop()};
const size_t num_in{in.size() / num_channels};
const std::size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
const size_t out_frames = impl->time_stretch.Process(in.data(), num_in, out, num_frames);
const std::size_t out_frames =
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
samples_written = out_frames * num_channels;
if (impl->should_flush) {
@ -184,7 +185,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
}
// Fill the rest of the frames with last_frame
for (size_t i = samples_written; i < samples_to_write; i += num_channels) {
for (std::size_t i = samples_written; i < samples_to_write; i += num_channels) {
std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
}
@ -206,7 +207,7 @@ std::vector<std::string> ListCubebSinkDevices() {
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
for (size_t i = 0; i < collection.count; i++) {
for (std::size_t i = 0; i < collection.count; i++) {
const cubeb_device_info& device = collection.device[i];
if (device.friendly_name) {
device_list.emplace_back(device.friendly_name);

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@ -22,7 +22,7 @@ private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
size_t SamplesInQueue(u32 /*num_channels*/) const override {
std::size_t SamplesInQueue(u32 /*num_channels*/) const override {
return 0;
}

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@ -17,7 +17,7 @@
namespace AudioCore {
constexpr size_t MaxAudioBufferCount{32};
constexpr std::size_t MaxAudioBufferCount{32};
u32 Stream::GetNumChannels() const {
switch (format) {
@ -52,7 +52,7 @@ void Stream::Stop() {
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
@ -122,9 +122,9 @@ bool Stream::ContainsBuffer(Buffer::Tag tag) const {
return {};
}
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) {
std::vector<Buffer::Tag> tags;
for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
tags.push_back(released_buffers.front()->GetTag());
released_buffers.pop();
}

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@ -49,7 +49,7 @@ public:
bool ContainsBuffer(Buffer::Tag tag) const;
/// Returns a vector of recently released buffers specified by tag
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(size_t max_count);
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
/// Returns true if the stream is currently playing
bool IsPlaying() const {
@ -57,7 +57,7 @@ public:
}
/// Returns the number of queued buffers
size_t GetQueueSize() const {
std::size_t GetQueueSize() const {
return queued_buffers.size();
}

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@ -26,7 +26,8 @@ void TimeStretcher::Flush() {
m_sound_touch.flush();
}
size_t TimeStretcher::Process(const s16* in, size_t num_in, s16* out, size_t num_out) {
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
std::size_t num_out) {
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
// We were given actual_samples number of samples, and num_samples were requested from us.

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@ -20,7 +20,7 @@ public:
/// @param out Output sample buffer
/// @param num_out Desired number of output frames in `out`
/// @returns Actual number of frames written to `out`
size_t Process(const s16* in, size_t num_in, s16* out, size_t num_out);
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
void Clear();