GPU: Refactor "VertexShader" namespace to "Shader".

- Also renames "vertex_shader.*" to "shader_interpreter.*"
This commit is contained in:
bunnei 2015-07-21 19:04:05 -04:00
parent cebf245504
commit 642b9b5030
14 changed files with 49 additions and 51 deletions

View file

@ -6,13 +6,13 @@
namespace Pica {
namespace VertexShader {
namespace Shader {
struct OutputVertex;
}
namespace Clipper {
using VertexShader::OutputVertex;
using Shader::OutputVertex;
void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2);