GPU: Refactor "VertexShader" namespace to "Shader".

- Also renames "vertex_shader.*" to "shader_interpreter.*"
This commit is contained in:
bunnei 2015-07-21 19:04:05 -04:00
parent cebf245504
commit 642b9b5030
14 changed files with 49 additions and 51 deletions

View file

@ -6,15 +6,15 @@
namespace Pica {
namespace VertexShader {
namespace Shader {
struct OutputVertex;
}
namespace Rasterizer {
void ProcessTriangle(const VertexShader::OutputVertex& v0,
const VertexShader::OutputVertex& v1,
const VertexShader::OutputVertex& v2);
void ProcessTriangle(const Shader::OutputVertex& v0,
const Shader::OutputVertex& v1,
const Shader::OutputVertex& v2);
} // namespace Rasterizer