core/hid: Fully implement native mouse
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654d76e79e
21 changed files with 323 additions and 1039 deletions
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@ -38,13 +38,14 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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if (Settings::values.mouse_enabled) {
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const auto& mouse_button_state = emulated_devices->GetMouseButtons();
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const auto& mouse_position_state = emulated_devices->GetMousePosition();
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const auto& mouse_wheel_state = emulated_devices->GetMouseDeltaWheel();
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next_state.attribute.is_connected.Assign(1);
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next_state.x = mouse_position_state.x;
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next_state.y = mouse_position_state.y;
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next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
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next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
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next_state.delta_x = next_state.x - last_entry.x;
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next_state.delta_y = next_state.y - last_entry.y;
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next_state.delta_wheel_x = mouse_position_state.delta_wheel_x;
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next_state.delta_wheel_y = mouse_position_state.delta_wheel_y;
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next_state.delta_wheel_x = mouse_wheel_state.x;
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next_state.delta_wheel_y = mouse_wheel_state.y;
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next_state.button = mouse_button_state;
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}
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