renderer: Create rasterizer and cleanup.

This commit is contained in:
bunnei 2018-03-22 19:46:37 -04:00
parent ec5ede68e7
commit 656de23d93
4 changed files with 16 additions and 4 deletions

View file

@ -8,6 +8,7 @@
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/rasterizer_interface.h"
class EmuWindow;
@ -74,12 +75,16 @@ public:
return m_current_frame;
}
VideoCore::RasterizerInterface* Rasterizer() const {
return rasterizer.get();
}
void RefreshRasterizerSetting();
protected:
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
private:
bool opengl_rasterizer_active = false;
};