WaitSynchronizationN: Refactor to fix several bugs

- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
This commit is contained in:
bunnei 2015-01-18 01:27:46 -05:00
parent aa01c57ae9
commit 6643673f28
8 changed files with 75 additions and 78 deletions

View file

@ -26,7 +26,7 @@ public:
Handle lock_thread; ///< Handle to thread that currently has mutex
std::string name; ///< Name of mutex (optional)
ResultVal<bool> Wait(unsigned index) override;
ResultVal<bool> Wait(bool wait_thread) override;
ResultVal<bool> Acquire() override;
};
@ -156,10 +156,10 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
return handle;
}
ResultVal<bool> Mutex::Wait(unsigned index) {
if (locked) {
ResultVal<bool> Mutex::Wait(bool wait_thread) {
if (locked && wait_thread) {
AddWaitingThread(GetCurrentThread());
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_MUTEX, this, index);
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_MUTEX, this);
}
return MakeResult<bool>(locked);