WaitSynchronizationN: Refactor to fix several bugs

- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
This commit is contained in:
bunnei 2015-01-18 01:27:46 -05:00
parent aa01c57ae9
commit 6643673f28
8 changed files with 75 additions and 78 deletions

View file

@ -70,7 +70,7 @@ public:
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
inline bool IsIdle() const { return idle; }
ResultVal<bool> Wait(unsigned index) override;
ResultVal<bool> Wait(bool wait_thread) override;
ResultVal<bool> Acquire() override;
s32 GetPriority() const { return current_priority; }
@ -117,7 +117,7 @@ public:
s32 processor_id;
WaitType wait_type;
std::vector<std::pair<SharedPtr<WaitObject>, unsigned>> wait_objects;
std::vector<SharedPtr<WaitObject>> wait_objects;
VAddr wait_address;
std::string name;