VideoCore: Refactor syncing.
This commit is contained in:
parent
e44ac8b821
commit
668e80a9f4
44 changed files with 648 additions and 252 deletions
|
@ -93,6 +93,10 @@ namespace Control {
|
|||
struct ChannelState;
|
||||
}
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
class MemoryManager;
|
||||
|
||||
class GPU final {
|
||||
|
@ -124,11 +128,19 @@ public:
|
|||
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
|
||||
/// Obtains current flush request fence id.
|
||||
[[nodiscard]] u64 CurrentFlushRequestFence() const;
|
||||
[[nodiscard]] u64 CurrentSyncRequestFence() const;
|
||||
|
||||
void WaitForSyncOperation(u64 fence);
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork();
|
||||
|
||||
/// Gets a mutable reference to the Host1x interface
|
||||
[[nodiscard]] Host1x::Host1x& Host1x();
|
||||
|
||||
/// Gets an immutable reference to the Host1x interface.
|
||||
[[nodiscard]] const Host1x::Host1x& Host1x() const;
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
[[nodiscard]] Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
|
@ -174,8 +186,6 @@ public:
|
|||
|
||||
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
|
||||
bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
|
||||
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] bool IsAsync() const;
|
||||
|
@ -184,6 +194,9 @@ public:
|
|||
|
||||
void RendererFrameEndNotify();
|
||||
|
||||
void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
|
||||
Service::Nvidia::NvFence* fences, size_t num_fences);
|
||||
|
||||
/// Performs any additional setup necessary in order to begin GPU emulation.
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue