shader/registry: Cache tessellation state

This commit is contained in:
ReinUsesLisp 2020-02-29 04:03:22 -03:00
parent 0528be5c92
commit 66a8a3e887
3 changed files with 10 additions and 3 deletions

View file

@ -48,7 +48,7 @@ struct BindlessSamplerKey {
Tegra::Engines::SamplerDescriptor sampler;
};
constexpr u32 NativeVersion = 17;
constexpr u32 NativeVersion = 18;
ShaderCacheVersionHash GetShaderCacheVersionHash() {
ShaderCacheVersionHash hash{};