Merge pull request #9969 from bylaws/master
Audio synchronisation improvements
This commit is contained in:
commit
6775a6ee02
9 changed files with 55 additions and 79 deletions
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@ -189,6 +189,8 @@ void AudioRenderer::ThreadFunc() {
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max_time = std::min(command_buffer.time_limit, max_time);
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command_list_processor.SetProcessTimeMax(max_time);
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streams[index]->WaitFreeSpace();
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// Process the command list
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{
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MICROPROFILE_SCOPE(Audio_Renderer);
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@ -10,6 +10,7 @@
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#include "audio_core/renderer/adsp/command_buffer.h"
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#include "audio_core/renderer/adsp/command_list_processor.h"
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#include "common/common_types.h"
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#include "common/polyfill_thread.h"
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#include "common/reader_writer_queue.h"
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#include "common/thread.h"
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@ -15,14 +15,9 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
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MP_RGB(60, 19, 97));
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namespace AudioCore::AudioRenderer {
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constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
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SystemManager::SystemManager(Core::System& core_)
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: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
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thread_event{Core::Timing::CreateEvent(
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"AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
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return ThreadFunc2(time);
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})} {}
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: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()} {}
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SystemManager::~SystemManager() {
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Stop();
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@ -33,8 +28,6 @@ bool SystemManager::InitializeUnsafe() {
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if (adsp.Start()) {
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active = true;
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thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
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core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
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thread_event);
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}
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}
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@ -45,7 +38,6 @@ void SystemManager::Stop() {
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if (!active) {
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return;
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}
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core.CoreTiming().UnscheduleEvent(thread_event, {});
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active = false;
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update.store(true);
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update.notify_all();
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@ -111,16 +103,7 @@ void SystemManager::ThreadFunc() {
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adsp.Signal();
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adsp.Wait();
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update.wait(false);
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update.store(false);
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}
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}
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std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
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update.store(true);
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update.notify_all();
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return std::nullopt;
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}
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} // namespace AudioCore::AudioRenderer
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@ -68,11 +68,6 @@ private:
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*/
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void ThreadFunc();
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/**
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* Signalling core timing thread to run ThreadFunc.
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*/
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std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time);
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enum class StreamState {
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Filling,
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Steady,
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@ -95,8 +90,6 @@ private:
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ADSP::ADSP& adsp;
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/// AudioRenderer mailbox for communication
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ADSP::AudioRenderer_Mailbox* mailbox{};
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/// Core timing event to signal main thread
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std::shared_ptr<Core::Timing::EventType> thread_event;
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/// Atomic for main thread to wait on
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std::atomic<bool> update{};
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};
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