remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
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26e44a3be4
commit
683019878f
102 changed files with 300 additions and 307 deletions
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@ -77,7 +77,7 @@ void Joycons::Setup() {
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}
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void Joycons::ScanThread(std::stop_token stop_token) {
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constexpr static u16 nintendo_vendor_id = 0x057e;
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constexpr u16 nintendo_vendor_id = 0x057e;
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Common::SetCurrentThreadName("JoyconScanThread");
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do {
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@ -390,7 +390,7 @@ void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int
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void Joycons::OnRingConUpdate(f32 ring_data) {
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// To simplify ring detection it will always be mapped to an empty identifier for all
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// controllers
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constexpr static PadIdentifier identifier = {
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static constexpr PadIdentifier identifier = {
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.guid = Common::UUID{},
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.port = 0,
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.pad = 0,
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