citra-qt: Add command list view.

This commit is contained in:
Tony Wasserka 2014-05-18 17:52:22 +02:00 committed by bunnei
parent 5d62f5d92a
commit 6893732348
8 changed files with 129 additions and 2 deletions

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "graphics_cmdlists.hxx"
#include <QListView>
extern GraphicsDebugger g_debugger;
GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent), row_count(0)
{
connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
}
int GPUCommandListModel::rowCount(const QModelIndex& parent) const
{
return row_count;
}
QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return QVariant();
int idx = index.row();
if (role == Qt::DisplayRole)
{
QString content;
const GraphicsDebugger::PicaCommandList& cmdlist = command_list[idx].second;
for (int i = 0; i < cmdlist.size(); ++i)
{
const GraphicsDebugger::PicaCommand& cmd = cmdlist[i];
for (int j = 0; j < cmd.size(); ++j)
content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
}
return QVariant(content);
}
return QVariant();
}
void GPUCommandListModel::OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new)
{
emit CommandListCalled();
}
void GPUCommandListModel::OnCommandListCalledInternal()
{
beginResetModel();
command_list = GetDebugger()->GetCommandLists();
row_count = command_list.size();
endResetModel();
}
GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent)
{
GPUCommandListModel* model = new GPUCommandListModel(this);
g_debugger.RegisterObserver(model);
QListView* list_widget = new QListView;
list_widget->setModel(model);
setWidget(list_widget);
}

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <QAbstractListModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
{
Q_OBJECT
public:
GPUCommandListModel(QObject* parent);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
public:
void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
public slots:
void OnCommandListCalledInternal();
signals:
void CommandListCalled();
private:
int row_count;
std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
};
class GPUCommandListWidget : public QDockWidget
{
Q_OBJECT
public:
GPUCommandListWidget(QWidget* parent = 0);
private:
};